| Commit message (Collapse) | Author | Age | Files | Lines |
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Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools
library to make the QDeclarativeVideoOutputBackend interface
implementable by a plugin.
Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I209d76fa2d87ad2eb540c750b8c4efb865441aae
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: Ia7597ade3066c23c54354e2cc36c907e6bf0dfea
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: Ia8c1c38aba1544603fada8c414cc856f365fd15b
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Id77334cfb15de096941c88e32d04ca07b4eb4709
Reviewed-by: Janne Anttila <janne.anttila@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I902de05984fdae152e2678e4cf2d401a0b670703
Reviewed-by: Jonas Rabbe <jonas.rabbe@gmail.com>
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Changed QMediaPluginLoader to use QFactoryLoader instead of QPluginLoader
and used metadata to get keys.
Removed QAudioPluginLoader and changed audio classes to use instead use
QMediaPluginLoader.
The plugins must include the Q_PLUGIN_METADATA macro, and no longer use
the Q_PLUGIN_EXPORT/Q_PLUGIN_EXPORT2 macros.
A json file has been added for each plugin which can contain metadata
which is available to the plugin loader before the plugin is actually
loaded, and is used to read the keys for the plugin, e.g. supported
services.
QFactoryInterface will be deprecated and has been removed from all
plugins.
Change-Id: I035b82f9c9c65717bebf704d560ea8f891df21da
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
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This change will allow us to add new video node factories that
can be loaded dynamically at runtime.
The previous video node factories, I420 and RGB have been kept
as static parts of the Qt Multimedia imports, but can be moved
to plugins at a later date.
For plugins to be able to find and use QSGVideoNode, the class
has to be exported.
Change-Id: Idbead9a8ad33619cebe90fcec92eb29cf52ae9bd
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I20e5215108c6ebd5f8474fed5c3665118e4791e6
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: Ie8cd560b6d9a2c6e552b6be1ad8bc96c80a6535c
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Since it's possible to map video frame in R/O mode multiple times
it's always necessary to map it before accessing frame data.
Change-Id: I13f58085a0b19dba772e0b75c64d9f07d1ac2a58
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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It does use a config test for now, just to make it clearer. The Mac
backend currently requires widgets, but most of the others should work
without it (just not supporting QVideoWidget/WindowControl).
The QVideoDeviceControl interface was modified to remove the QIcon
usage - it was never implemented.
Unfortunately even the QML examples need widgets for the wrapper
application, and will need to be ported to QtGui based wrapper.
Change-Id: I8a55ad5cf09ab51749510bf16f49de0bd3f0bcdb
Reviewed-by: Ling Hu <ling.hu@nokia.com>
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Change-Id: Ib82c1be5548443ef1f5e97b3d5641a2f55d212af
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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- Fix deprecated QDeclarative includes.
- Comment out unused parameter.
- Remove trailing comma from enumeration value (Clang)
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Change-Id: I31d54a12505f4e3a48eb4b7736a48d5dacc2c0d9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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Since I get build failures due to other changes in lower modules.
Change-Id: Iac6a814071c019de25db52daf941185337fad14a
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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Change-Id: Ic9323b222641e41dae05cb4b0dccb6531e845676
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
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Don't keep the frame after it was uploaded to texture;
Upload frame data during rendering (in material shader updateState)
instead of updatePaintNode().
Change-Id: Ia6a4063bfa02d4d20f75735649fe4f777cf50494
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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Leave texture unit 0 active at the end, since the active texture unit
is not restored by SG itself.
Change-Id: I4970a955fea5c9342cc93c1d1b07ffbfb71e5f04
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
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Change-Id: I2669f48ebac5c14f5aaf85135f3d0adbf541d877
Reviewed-on: http://codereview.qt-project.org/5339
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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Change-Id: I2de40846fc7402ddf32259d42a486a74330ff626
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Change-Id: I5ed00433fe5e993086ae1698b7344c8d60a5f0f6
Reviewed-on: http://codereview.qt.nokia.com/2727
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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