| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I2e4e9cca01d63ed0d1e7f71c7a58322390696036
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Even if QAudioOutput has finished playing audio state don't
change to stopped because QSoundEffect checks only
QAudio::IdleState as when to stop itself.
Change-Id: Iea3a4926c87ea5a7b440e62d832bbc13bcdd3b6d
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I324f65c61171f36641472964d095d72e452afb3a
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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If sample size is smaller that current periodsize,
then playing sample multiple times in loop will fail.
Reason is data offset of sample is set out of the
bounds actual sample data size.
Change-Id: I81f580cbb8dabf89db0d61528f5f1c9489216e0c
Task-number: QTBUG-49838
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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The internal QIODevice used as data source was not set as child of the
parent QSoundEffectPrivate. If moveToThread() was called on the
QSoundEffect, the QIODevice would still receive events on the main
thread, leading to race conditions.
Task-number: QTBUG-46359
Change-Id: I180da2fb498108b316fd9b5b5cc84376b360fa3f
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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Conflicts:
.qmake.conf
Change-Id: Iad73368a22c6d4662188e6f357a265d0c26756d0
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Change-Id: Ibbce6e9135649d5dce0522320197dbbd0a92b3b9
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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The running count was not updated with the new value.
Auto-test added and documentation updated to be more clear about this
behavior.
Task-number: QTBUG-36643
Change-Id: I29e98ca4679f950a75133b21873738bcb72d23d4
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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The public api takes floating point values and so does most of the back-
ends. Conversion should be done in the back-ends that expect other value
types to avoid unnecessary float -> int -> float conversions.
Change-Id: I0ee1bfbe350f985294c20f897ffa3bd55288b4c9
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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When the audio-device starts playing it should be able to read from the
source immediately. The OpenSL plugin would fail because the source was
blocking the audio-device from reading, as the state still was in its
initial state (stopped).
Change-Id: Ia26fa2eb442e239f5209947e6c9cd464b7d976a4
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Previously if the loopCount property of a QSoundEffect was set to
QSoundEffect::Infinite then no sound would be played at all. This is
because QSoundEffect::Infinite == -2 and playback was only continued on
values above 0.
Task-number: QTBUG-32882
Change-Id: I739919a3e538128fc16f26ede5eb6cc4f2eb29fb
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Change-Id: Ia8c1c38aba1544603fada8c414cc856f365fd15b
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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If we're in the last loop, it is not necessary to provide a full period
on read. Just provide the remaining of the data and hit the end of the
stream by returning less than requested, otherwise we potentially
generate some garbage noise.
Change-Id: I9d3a632ddc0c3289957c9f876d5dbe2999b50ebd
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Id77334cfb15de096941c88e32d04ca07b4eb4709
Reviewed-by: Janne Anttila <janne.anttila@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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- skip tests if QSoundEffect::supportedMimeTypes() returns empty list
Change-Id: I0f8d6f854c46b74f8518c4d969bd31ea167d20b2
Reviewed-by: Ling Hu <ling.hu@nokia.com>
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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- Use backend built on QAudioOutput
- Fixed unit test so backend will pass
Change-Id: I2f2a7d8bf382127c5a5c333d6e36c79169754b4e
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Reviewed-by: Kurt Korbatits <kurt.korbatits@nokia.com>
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