Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Various fixes to the shader code | Lars Knoll | 2021-04-08 | 14 | -6/+93 |
* | Cleanups in the shaders | Lars Knoll | 2021-04-08 | 6 | -50/+10 |
* | Add support for HW rendering of Y8 and Y16 video formats | Lars Knoll | 2021-04-08 | 1 | -0/+19 |
* | Add a colorMatrix to the rgb shaders | Lars Knoll | 2021-04-08 | 4 | -2/+22 |
* | Remove the plane width code from the shaders | Lars Knoll | 2021-04-08 | 8 | -58/+21 |
* | Remove endian specific surface formats | Lars Knoll | 2021-04-08 | 2 | -25/+0 |
* | Use the new RHI texture formats for 16bit textures | Lars Knoll | 2021-04-08 | 1 | -2/+2 |
* | Add a dependency to Qt Shader Tools | Lars Knoll | 2021-04-07 | 12 | -0/+0 |
* | Provide a shader for the AYUV444 pixel format | Lars Knoll | 2021-04-07 | 3 | -1/+25 |
* | Move the shaders from the quick tools into QtMultimedia | Lars Knoll | 2021-04-07 | 23 | -0/+302 |