| Commit message (Collapse) | Author | Age | Files | Lines |
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Reflect that also in the plugins, where classes are renamed from
e.g. QXXXDeviceManager to QXXXMediaDevices. This is for consistency
with QPlatformMediaDevices, and because QDarwinDevices would be too
generic.
Change-Id: I78f63f0b8c2aa68aa3f8fb4936e0838281b3222a
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I25bceb948518ba49053ae87484bdd8375b616b20
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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It doesn't make a lot of sense and only ever worked for some
image formats. In addition, it's never used except for some auto tests.
Change-Id: I6a32eabca8c36646ffc11d728e9cdf9b2f74d758
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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The class is used exclusively together with video frames to
describe their format, so the name should reflect that.
Change-Id: I10bec7a0556b22c69ac790a99282e1376ce4af97
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Qt Multimedia has now some generic helper functions to upload
the video data into textures. This way, we can greatly simplify
the rendering code in qtmultimediaquicktools.
Change-Id: I5b0e3eb96cbcf79fe5e9757697f11b0183132b17
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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