| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I3204cdf695f4b47730a88a7c41fc7a6de967b161
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Simplify the ownership of the OpenGL resources and make it simpler
to release individual resources as needed. Previously we would
reset the texture handle without releasing it back to the system, making
us leak texture each time the video output was reset.
Also, be consistent with the type used for the texture handle.
Task-number: QTBUG-54340
Change-Id: Ic3b3c7322677a909e51aa5983fa99ccf8b290302
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Conflicts:
src/plugins/winrt/qwinrtcameracontrol.cpp
Change-Id: I45d3042adf19577a72794610fa1c310cb22e26c4
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Android API level 16 added SurfaceTexture::attachToGLContext(). This
allows to create the OpenGL texture when the first video frame is
available, rather than at initialization. This means we can do without
the ugly hack that makes the render thread call us back through some
custom property.
Additionally, it allows to recreate a new OpenGL texture every time
the SurfaceTexture is reset.
Task-number: QTBUG-51911
Change-Id: I17b04524d426c42ef8aa0288b0731597bc9eba62
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I324f65c61171f36641472964d095d72e452afb3a
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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QCamera can now pass raw frame data to its QAbstractVideoSurface.
The now deprecated Android camera API we're using doesn't allow to
get frame data without also displaying the frames in a SurfaceView
or a SurfaceTexture. To work around that, an invisible dummy
SurfaceView is used.
This allows to retrieve frames in the NV21, YV12, YUY2 or RGB565
formats, depending on the Android version and on the device.
Task-number: QTBUG-35416
Change-Id: I77b4f50505c3b91efb4b2288a57f50398922c0db
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Makes the abstraction more clear.
Change-Id: Ia9a7b0b157e1182158cd26b62775d13f6c5e1727
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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In some cases the the Android media player would get into a unexpected
state and we where then not able to recover.
With this patch we monitor the state changes more closely and recover
when possible.
Task-number: QTBUG-35651
Change-Id: I142c63fbbf716d3f94ebdcf016a7cadad7b13207
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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We used to generate the capture preview from the video output, grabbing
the pixels of the last frame (in a FBO). This is not possible anymore,
we instead query the camera for a preview frame, which is in the NV21
format and needs to be converted to RGB.
Change-Id: I1c728b3a708a6f052a83aebf9f15f511eab7a02f
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.
We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.
Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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This patch includes all camera features: viewport, settings, image
capture, and video recording.
It also adds support for QAudioRecorder.
Change-Id: Ib962177cc8de4bac03f42a2bc0f534e03464bbfc
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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