| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit 80d46e3a5f64ff2456c40bdba63b6d5c69a32cdd.
Revert of commercial license headers is required for Qt 5.15.3
opensource release.
Task-number: QTBUG-91108
Change-Id: I5c64ffa120f916711e5cf01c828774f8456dec06
Reviewed-by: Akseli Salovaara <akseli.salovaara@qt.io>
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Updated header.COMM to files in tqtc-qtmultimedia. Examples,
tests or documentation files are not updated.
The commercial license header may contain some
additional lines so that its line count equals
with the earlier license header. Reaso for this
is that some autotests use hard coded line numbers
and a change in the line count causes failures in
tests.
Task-number: QTQAINFRA-4171
Change-Id: I86ebf7c3653b55983cefff246c0cb019cbcda8c4
Reviewed-by: Akseli Salovaara <akseli.salovaara@qt.io>
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Use specific function instead, e.g. qt_androidRequestCameraPermission.
Change-Id: I925e4d8ac4f1993c073930a79453894dd516d769
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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If camera permission is granted and recording is requested
it also requires recording audio permission.
If it was not granted before the popup will be shown
to ask the user to grant the permission
and the app goes to inactive state,
which destroys the camera handlers.
When the camera is loaded but the app requires additional permissions,
it should not destroy the camera.
Change-Id: Iee3662a7ac3381b0eb29190779b0116f9f64304f
Fixes: QTBUG-79909
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: Ie351f3c36eecf9e83a5b6a55ec0aac27387b5656
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If QAbstractVideoSurface is not used on rendering thread
added a way to pass shared opengl context via GLContext surface property.
Camera and media players that are created in Qt Quick will usually have
their rendering done on the render thread, but the callback for custom video
surface(s) (or probes) will usually be handle on the GUI thread, so to
make it convenient to for the user to access the frame data, which is rendered
on request, we now set-up context sharing and render to a fbo on the calling
thread, if needed.
Task-number: QTBUG-69333
Change-Id: I4cc5c1f741c82376f1402a047b946b59281c9a4c
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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- Replace the usages of deprecated APIs by corresponding
alternatives.
- Made the tests for deprecated APIs to compile conditionally,
based on the deprecation version.
Task-number: QTBUG-76491
Task-number: QTBUG-76540
Task-number: QTBUG-76541
Change-Id: Ifd397dae9b3ebc2ba2504db7baa2d8ff21bfb3a7
Reviewed-by: VaL Doroshchuk <valentyn.doroshchuk@qt.io>
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Change-Id: Ia13d887c3e3bf00b6ded5d052384fc5689b816fe
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DeferredDelete events have implicitly higher priority,
which makes this event to be handled before MetaCall events.
See QSGSoftwareRenderThread::sync():
...
QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);
Where it processes deferred deletes and no meta calls will be delivered
even if they were requested before the deferred delete.
Task-number: QTBUG-67280
Change-Id: Iba23550d2cffb1cea1b4c2fe4c903078d9f2f046
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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When mapping video frame, data will be downloaded to QImage from frame buffer
with QImage::Format_RGBX8888 which is XBGR32 in Little Endian.
Thus added new pixel format QVideoFrame::Format_ABGR32.
Changed QVideoFrame::Format_BGR32 to QVideoFrame::Format_ABGR32.
Task-number: QTBUG-69968
Change-Id: I0f58d1a5b5cbdb5ab48ee5ad4d75f9b62f516333
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Conflicts:
.qmake.conf
Change-Id: I5acdc7e0bd3729b80522dfff0f388cf2507fb111
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The change causes the video output to be shown upside down.
This reverts commit 2ec485482d185f92e4de33f634bc3ef9dd6c9188.
Task-number: QTBUG-64764
Change-Id: I9d3e63d2c0cce17d945b62ffead38ab5f58ace7f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Change-Id: Ib509a8c90dd6c7229510a400612cc27a4957d015
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The default value for QVideoSurfaceFormat is TopToBottom, so we need
to change it.
Task-number: QTBUG-51213
Change-Id: I47826a60fbae57f3d30d358a9ab8f05b784aeebd
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I17b3650a3df5688274151c1f2c4629e4a5062028
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Make sure that the frame being processed is still valid, that is, the
size is valid and correct, and that the frame buffer is accessible.
Task-number: QTBUG-60115
Change-Id: Ic64b6f7d45d92b7923d97d6ecdc630da31abee17
Reviewed-by: Michael Dippold <mike@dippold.com>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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This will be used to check and request permissions at run-time.
Task-number: QTBUG-55992
Change-Id: I344859aeb05fecf09ac46064e9452787d615a8a1
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Adds logging category for the android plugin.
Change-Id: I0b0868fa7da4ce5426b3682ab40c4317afb79cd0
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Change-Id: I3204cdf695f4b47730a88a7c41fc7a6de967b161
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Simplify the ownership of the OpenGL resources and make it simpler
to release individual resources as needed. Previously we would
reset the texture handle without releasing it back to the system, making
us leak texture each time the video output was reset.
Also, be consistent with the type used for the texture handle.
Task-number: QTBUG-54340
Change-Id: Ic3b3c7322677a909e51aa5983fa99ccf8b290302
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Change-Id: Ic29cb09048003f18ff86d4546cd547be715eaec8
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This fixes texture name leak when changing media player's source. Texture name
shold be deleted by OpenGLResourcesDeleter class, but when player's source is
changed OpenGLResourcesDeleter's texture name is reassigned with new one
without old name deletion.
This change deletes OpenGLResourcesDeleter's current texture name when new name
is assigned.
Task-number: QTBUG-54340
Change-Id: I22bbd60b4462b0034fd115f0582ea43b9bcaee4b
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Blacklisted a few functions in tst_QAudioInput.
Conflicts:
.qmake.conf
src/plugins/avfoundation/camera/avfcameracontrol.mm
src/plugins/avfoundation/camera/avfcameraservice.h
src/plugins/avfoundation/camera/avfcameraservice.mm
src/plugins/avfoundation/camera/avfcamerasession.h
src/plugins/avfoundation/camera/avfcamerasession.mm
src/plugins/avfoundation/camera/avfcameraviewfindersettingscontrol.h
src/plugins/avfoundation/camera/avfcameraviewfindersettingscontrol.mm
src/plugins/avfoundation/camera/avfimagecapturecontrol.mm
src/plugins/avfoundation/camera/avfimageencodercontrol.mm
src/plugins/avfoundation/camera/avfmediarecordercontrol.h
src/plugins/avfoundation/camera/avfmediarecordercontrol.mm
tests/auto/integration/qaudioinput/BLACKLIST
Task-number: QTBUG-54459
Task-number: QTBUG-49736
Change-Id: I3a1fe8cef50b44d5c2785aaf4cf69fe3f16728e6
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The texture renderer could end up in a situation where a frame could be
scheduled to be rendered after the renderer was reset.
Change-Id: Ie6b6c9d0b5f5851f14aa6eb5f8421196aff8c691
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Conflicts:
src/plugins/winrt/qwinrtcameracontrol.cpp
Change-Id: I45d3042adf19577a72794610fa1c310cb22e26c4
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Android API level 16 added SurfaceTexture::attachToGLContext(). This
allows to create the OpenGL texture when the first video frame is
available, rather than at initialization. This means we can do without
the ugly hack that makes the render thread call us back through some
custom property.
Additionally, it allows to recreate a new OpenGL texture every time
the SurfaceTexture is reset.
Task-number: QTBUG-51911
Change-Id: I17b04524d426c42ef8aa0288b0731597bc9eba62
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Don't render the frame if the SurfaceTexture has been released or
if the render size is invalid.
Change-Id: I6b8bf14e023ff54a560b0a9e6027ef9d7d06ab6a
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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Some sections were not protected by the mutex, even though they should
have been. An example of problem that could happen because of this was
if the SurfaceTexture was reset while the render thread was rendering
that texture.
Change-Id: Ie95860fd4eb722bbac04cccc430cc1a8abf1df4d
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I324f65c61171f36641472964d095d72e452afb3a
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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QCamera can now pass raw frame data to its QAbstractVideoSurface.
The now deprecated Android camera API we're using doesn't allow to
get frame data without also displaying the frames in a SurfaceView
or a SurfaceTexture. To work around that, an invisible dummy
SurfaceView is used.
This allows to retrieve frames in the NV21, YV12, YUY2 or RGB565
formats, depending on the Android version and on the device.
Task-number: QTBUG-35416
Change-Id: I77b4f50505c3b91efb4b2288a57f50398922c0db
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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The Android plugin had a function to convert from NV21 to RGB32.
It's now moved to the Qt Multimedia library and it supports additional
source formats. It could be further improved with more SIMD code, it
could then become a public API.
Change-Id: Ibee349027048a263a1a7ea74dc51237f7747912c
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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Since we internally use a fbo, use QOpenGLFramebufferObject::toImage()
to grab the pixel data and enable the use of map() on frames retrieved
using QAbstractVideoFilter.
Change-Id: If96e992e12e26091524913bb24926fa21d9d58cc
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Makes the abstraction more clear.
Change-Id: Ia9a7b0b157e1182158cd26b62775d13f6c5e1727
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I2ce15c8475da3186f128ba59b7c58f9b5b0a67e1
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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We restart the surface when the frame size changes, though we were
not using the correct function to get the surface's current frame size.
This was causing start() and stop() to be called for every frame.
Change-Id: I8ff4b4852cb7fcc92ac3b1b3ad7bf991d7bddc6b
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Don't extend SurfaceTexture as this causes ART to fail when it doesn't
find the postEventFromNative() function. The postEventFromNative()
function was implemented sometime after API 11, so to avoid this
situation we can use composition instead.
Task-number: QTBUG-37605
Change-Id: Ie1013d218291ba0035f1bb18a0c0655fd2170bfd
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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In some cases the the Android media player would get into a unexpected
state and we where then not able to recover.
With this patch we monitor the state changes more closely and recover
when possible.
Task-number: QTBUG-35651
Change-Id: I142c63fbbf716d3f94ebdcf016a7cadad7b13207
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: Ifcb0e0bac29c11980ea2a9d67b12e1b79c4bd9f6
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It seems all Android media players share the same video buffers, which
results in textures containing frames for the wrong media player.
When getting a new frame, we now copy it into a FBO in order to avoid
that another media player overwrites the frame being shown on screen.
Task-number: QTBUG-35868
Change-Id: I6701cf7368a3ef9e73d649c3ece1f206cafd5bb3
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Now based on fixed-point arithmetic and uses pre-generated lookup tables
for YUV coefficients and RGB clamping.
The new implementation is on average 2x-3x faster than the previous one
(tested on the Samsung Galaxy S4).
Change-Id: I1daf12f7f9b2f2334e90e0ede79e6d83800f1db6
Reviewed-by: Denis Kormalev <dkormalev@ics.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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We used to generate the capture preview from the video output, grabbing
the pixels of the last frame (in a FBO). This is not possible anymore,
we instead query the camera for a preview frame, which is in the NV21
format and needs to be converted to RGB.
Change-Id: I1c728b3a708a6f052a83aebf9f15f511eab7a02f
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.
We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.
Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Change-Id: Id87f5518724eed6c9de6d5d3b8141860bd511643
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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This patch includes all camera features: viewport, settings, image
capture, and video recording.
It also adds support for QAudioRecorder.
Change-Id: Ib962177cc8de4bac03f42a2bc0f534e03464bbfc
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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