| Commit message (Collapse) | Author | Age | Files | Lines |
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Uses CVTextureCache, iOS only for now, OS-X code could be ported
but will need further work to support TEXTURE_RECTANGLE in the
QVideoNode classes.
When we can’t share a context, falls back to an offscreen window,
FBO rendering and grabbing a QImage.
Change-Id: I23b831fdcc63aeb1b67b7741d8d56779470240d3
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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Before we were reusing the active surface when we switched videos. This
leads to an inconsitency in states, and the sourceRect property of the
video surface does not get updated.
Task-number: QTBUG-28655
Change-Id: Ie29bf1d9b1c11b6f51a869253c730202001c07cf
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: Ia8c1c38aba1544603fada8c414cc856f365fd15b
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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QGraphicsVideoItem was not working because the QPainterVideoSurface was
unable to paint BGR32 format OpenGL textures. Now if the QGraphicsView
window has a QGLWidget viewport, we use the GLTextureHandle to render
the video, otherwise we fallback to the software QImage rendered case.
Task-number: QTBUG-28017
Change-Id: I9304e0a2536f15075ae34cdd509ef24fbc18604e
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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This plugin would be used on Mac 10.7+ where without the QuickTime C API
our QT7 media player performance was crippled.
Change-Id: Iaadb1990a8f63393c4cd02d096624e0fed42b40f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Jason Barron <jason.barron@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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