| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit 80d46e3a5f64ff2456c40bdba63b6d5c69a32cdd.
Revert of commercial license headers is required for Qt 5.15.3
opensource release.
Task-number: QTBUG-91108
Change-Id: I5c64ffa120f916711e5cf01c828774f8456dec06
Reviewed-by: Akseli Salovaara <akseli.salovaara@qt.io>
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Updated header.COMM to files in tqtc-qtmultimedia. Examples,
tests or documentation files are not updated.
The commercial license header may contain some
additional lines so that its line count equals
with the earlier license header. Reaso for this
is that some autotests use hard coded line numbers
and a change in the line count causes failures in
tests.
Task-number: QTQAINFRA-4171
Change-Id: I86ebf7c3653b55983cefff246c0cb019cbcda8c4
Reviewed-by: Akseli Salovaara <akseli.salovaara@qt.io>
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If just devices are requested, no need to apply any categories
with activation of audio device.
Postpone setting category and activating audio until
actual playing is requested.
Categories/options for input devices:
AVAudioSessionCategoryPlayAndRecord with AVAudioSessionCategoryOptionMixWithOthers
For output:
AVAudioSessionCategoryAmbient with no options.
Fixes: QTBUG-83776
Change-Id: I9364bdea2882bc23039817207eca62b311841ba6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
(cherry picked from commit b5a55492a63cb2cda75d6f980acb7fc5ae8dfc22)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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The previous implementation of QAudioDeviceInfo::defaultXDevice() would
always report the first available device as the "default" one, making
the order, in which devices were listed, a hidden requirement when
implementing audio plugins. To make it easier and more reliable to
retrieve the default device, all new plugins should implement the new
QAudioSystemPluginExtension interface as well as the QAudioSystemPlugin.
Devices will be chosen in the following order (first match wins):
default plugin -> default device
-> first available device
plugins -> default device
-> first available device
Task-number: QTBUG-51292
Change-Id: I8ace78858976fe7c60a2c4a117ef15c4e1bb177f
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I324f65c61171f36641472964d095d72e452afb3a
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Builds, tested simple video playback
Change-Id: I04e1da050c587cba3609107dc88a155a6949f2c3
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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qstringlist.h no longer includes qdatastream.h
Change-Id: Iabc231741ab0d8c8edbb4f77a4c6fe45c6a98896
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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We were using the number of channels actually used by audio devices as
the maximum channel count. This is wrong as CoreAudio can automatically
split or merge channels in order to accommodate the device.
We now assume all channel configurations are valid.
Task-number: QTBUG-37956
Change-Id: Ia8e8bbea8543caa7fecda305be74a2953b92fd25
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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The CoreAudio plugin code in QtMultimedia had several different places
where an array was allocated with "new[]" and deleted with "delete".
Fixed by deleting with "delete[]".
Task-number: QTBUG-37861
Change-Id: Id85bc07a054ad161b0403cc0fe5c56ec5b41d4e3
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This fixes the issue that when we use QSoundEffect we dont need to get
permission to use the microphone. This was because we were defaulting
to PlayAndRecord. Now we only switch to the PlayAndRecord category when
we try and use an input device.
[ChangeLog][QtMultimedia][iOS] Using QSoundEffect (or SoundEffect in
QML) no longer requires permission to use the microphone.
Change-Id: I94535215497a718005c280bfd84b428b4bf1b16a
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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There is an assumption in QtMultimedia that the first audio device
returned by QAudioDeviceInfo::availableDevices is the default device, so
we must make an effor to make sure this is true. This commit should fix
the issue on OS X.
Task-number: QTBUG-36638
Change-Id: Id388d7218b465cb29d826f46ee825e982c5f7ffc
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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The available sample rates for a given device are the nominal sample
rates reported by the device. It is possible to use other sample rates
and CoreAudio will take care of the conversion. So what we will do is
report what rates are available for a device, but not explicitly require
those sample rates to have a valid format.
Task-number: QTBUG-36265
Change-Id: Idbbdeacbb6bc1fe434bcd8dec519ad70d4ccd545
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Only the maximum number of channels was reported as being supported.
We now report all possible configurations up to the maximum number of
channels to be supported.
Task-number: QTBUG-34639
Change-Id: Ib4c599ea8b772ebeaaca95137d24bac49dbd80d3
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Reviewed-by: Ivan Romanov <drizt@land.ru>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This removes the Mac audio backend that was hardcoded into QtMultimedia
and adds a new audio plugin using the CoreAudio API.
Change-Id: Ib15291825f9452a3763e0eeb281d952deb0bad3d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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