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Task-number: QTBUG-57288
Change-Id: I29eb9e6fa20702fc5571b9eb184ab80ca38e137d
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: I022c07dab3ded6072f7c103e299822caaf40cf34
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Task-number: QTBUG-55630
Change-Id: I2f5defd78fbdd57e6121dde0287b615f7db8848b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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It is expected from the user side that the QIODevice passed to the audio
input/output is handled in the very same thread it has been created in.
Previously we used the worker thread for it. Instead, schedule handling
a buffer to the GUI thread and move on.
This also helps simplifying many of the emits, as they happen in the
same thread as the target device.
Task-number: QTBUG-55894
Change-Id: I552a7a41562dccbaae5681e3c416267165720d30
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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3c5bbb0dac7bed3199ddddc88c0175d5a2ac1036 added the default* functions to
query a default device. However, IMediaDeviceStatics can only return ids
and not the device names. Hence we need to invoke availableDevices to
create the internal mapping and return the device name to properly
initialize audio devices afterwards.
Task-number: QTBUG-55631
Change-Id: I38b9205a933de5e41296a2e5880d0379db41ad97
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: Ib8d05d6e21c7beb19f618cd1edc52d248b1e43b8
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Replaced
- header.LGPL3 with header.LGPL
- header.LGPL21 with header.LGPL
Change-Id: If11396da6ff12e9122281c17fc4354b05a554ee5
Reviewed-by: Ruslan Baratov <ruslan_baratov@yahoo.com>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Conflicts:
src/plugins/directshow/player/directshowiosource.cpp
One side disintermediated filling a vector; the other reduced it to one entry.
src/plugins/directshow/player/directshowiosource.h
One side renamed a member, the other added another adjacent to it.
src/plugins/pulseaudio/qpulseaudioengine.h
One side added a header, the other replaced the next with a different header.
Change-Id: I3a031975f5af43ca39cca571f215c612f640b7d6
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The final volume conversion API has changed. In any case, we don't need
to convert the volume here; the Qt volume is linear and so is the
volume expected by IAudioStreamVolume.
Change-Id: I6065505735a6140843dcfefd8b2e0447fc83102d
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
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The previous implementation of QAudioDeviceInfo::defaultXDevice() would
always report the first available device as the "default" one, making
the order, in which devices were listed, a hidden requirement when
implementing audio plugins. To make it easier and more reliable to
retrieve the default device, all new plugins should implement the new
QAudioSystemPluginExtension interface as well as the QAudioSystemPlugin.
Devices will be chosen in the following order (first match wins):
default plugin -> default device
-> first available device
plugins -> default device
-> first available device
Task-number: QTBUG-51292
Change-Id: I8ace78858976fe7c60a2c4a117ef15c4e1bb177f
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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WASAPI is a Windows audio backend for low latency audio.
This backend works for WinRT as well as classic desktop apps.
Task-number: QTBUG-42287
Change-Id: I7a1b7b103b64fadc50a9955a9d59443791f6d026
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
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