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path: root/src/plugins/winrt/qwinrtcameravideorenderercontrol.h
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* Replaced old license headers with new and correct onesJani Heikkinen2016-08-121-12/+15
| | | | | | | | | | Replaced - header.LGPL3 with header.LGPL - header.LGPL21 with header.LGPL Change-Id: If11396da6ff12e9122281c17fc4354b05a554ee5 Reviewed-by: Ruslan Baratov <ruslan_baratov@yahoo.com> Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
* winrt: Introduce DirectX pipeline bypass.Samuel Nevala2015-09-291-0/+1
| | | | | | | | | | | | Qt Windows Runtime camera uses DirectVideo to convert NV12 format texture to BGRA format texture. As the EGL Node can draw using NV12 already, allow video render control to choose which path to take. By default use DirectVideo. Bypass can be used as fallback when DirectVideo cannot be used or is not working. Task-Id: QTBUG-48331 Change-Id: I0cb87a7c4523bfb60610e6b41ab3fb05aff092a1 Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
* winrt: Add camera video probe controlsPeng Wu2015-08-101-0/+6
| | | | | | | | | [ChangLog][multimedia][winrt] The WinRT backend now supports QVideoProbes on camera objects. Task-number: QTBUG-46228 Change-Id: I7850c5ec6f61e5824064d4be8afc8a0b55d05806 Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
* Updated WinRT license headers to use LGPLv3 instead of LGPLv21Jani Heikkinen2015-05-211-10/+13
| | | | | | | | From 5.5.0 -> WinRT port is licensed with LGPLv3, see http://blog.qt.io/blog/2015/04/29/windows-10-support-in-qt/ Change-Id: I86e43ba051e3bc1dfb3eb9e1d442a9a12e9efdb7 Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
* Update copyright headersAntti Kokko2015-02-121-22/+14
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
* winrt: Add camera serviceAndrew Knight2014-08-301-0/+74
This adds a basic camera service with viewfinder (video renderer based), still image capture, and device selection support. Runtime apps must set the "webcam" and "microphone" device capabilities in order to access the hardware. This can be done by adding the following to the .pro file: WINRT_MANIFEST.capabilites_device += webcam microphone [ChangeLog] Enabled basic camera support in the winrt backend. Change-Id: If4f963ef645d93c757ae23aec9a9c8aae122324f Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>