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Change-Id: I6c6f28084c6b030928eebc53c5d0009b168ede6a
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Use the new configuration system to define external
libraries, configure tests and features. Don't use
pkg-config outside of the configuration step. And
move all command line options over from qtbase, so
that we can remove them from there in a second step.
Change-Id: I1aa4b557a6aee17eeceb00602005a2d28b426a26
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Conflicts:
qtmultimedia.pro
src/multimedia/playback/qmediaplayer.cpp
src/plugins/directshow/directshow.pro
tests/auto/integration/qmediaplayerbackend/BLACKLIST
Change-Id: I6dacdcbb223c1d12dd72eb308a67170983c709b3
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Change-Id: Ib038c5e3ebb48c0e46569a35d530fa5ceaf06a32
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The WMF plugin can now be built without the media player service. That
enables the audio decode service even when DirectShow is used as media
player backend.
The default configuration on Windows is now:
Camera, MediaPlayer -> DirectShow
AudioDecode -> WMF
Change-Id: Ic6f3c85ed849e0c603719cfb03794e6abd2d52fa
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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We were using Windows' waveOutSetVolume() function to set the volume
on an audio stream. That function applies the volume on the sound
device and not on a particular stream, meaning all QAudioOutputs and
QSoundEffects were sharing the same volume. All Qt audio streams are
supposed to have their volume controllable separately; in order to
respect that, we now apply the volume ourselves on the data before
writing it to the device.
Task-number: QTBUG-43765
Task-number: QTBUG-48049
Change-Id: I407588ca40cf4216454431fe3e6ce4d8740f391d
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Change-Id: I00b8444e00cbf3dc0d4a7c2ff8b83e217a8966f5
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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PLUGIN_DISABLE_MMAP has been deprecated since 6.6.0 and it was recently
removed from 7.0.0. PLUGIN_MMAP is favored as of 6.6.0. The DISABLE
in the value name is unnecessary because the value is only used to call
a function whose name already indicates that's how it'll be used.
Change-Id: Ie714f0fe8e874bbd1c7d8ee998f5a65f38f24fd2
Reviewed-by: Dan Cape <dcape@qnx.com>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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This makes sure all mediaStatus changes are emitted, even when some
action is done on the media player as a result of a state change.
Task-number: QTBUG-49578
Change-Id: I89594da2c2efc71103a7aa64f598eea4097425f6
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Task-number: QTBUG-56134
Change-Id: I9c8799a96ff08f2657e4879dfbe14de3bfe3d25f
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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This makes sure all mediaStatus changes are emitted, even when some
action is done on the media player as a result of a state change.
Task-number: QTBUG-49578
Change-Id: I60153cd8e1d665797a25549ab81afcfb553ce2cc
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Fix g++ / Clang warnings:
alsaaudioinput.cpp: In member function 'qint64 QAlsaAudioInput::read(char*, qint64)':
qalsaaudioinput.cpp:530:36: warning: variable length array 'buffer' is used [-Wvla]
qalsaaudiooutput.cpp: In member function 'qint64 QAlsaAudioOutput::write(const char*, qint64)':
qalsaaudiooutput.cpp:570:23: warning: variable length array 'out' is used [-Wvla]
(variable length arrays being C99 features).
Change-Id: Id5024af7a42dffb56fbbeda59e1fadb41c660e41
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Change-Id: I8cfa9cb233675bb7ff842118d96ec8ac0b97964f
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Conflicts:
tests/auto/integration/qaudiooutput/tst_qaudiooutput.cpp
Change-Id: I4a30fc030c25e7b8da3eb9f386c4a5fa468df141
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Correctly emit metaDataAvailableChanged and metaDataChanged signals.
Task-number: QTBUG-46368
Change-Id: Ic79acd519b47f4d864fa335c8f75758fe9185c39
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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The lock/unlock operation has to be created in the Xaml thread.
Task-number: QTBUG-56034
Change-Id: I450ad0ba4a8f1275f878917bcd16c31fbf87e164
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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This was broken by the removal of exclusive simulator and device builds,
(and so would be difficult to express in the new system), but it's not
clear why it was ever necessary to exclude these plugins from simulator
builds at all, so enable them everywhere.
Change-Id: Iff184820cc98973d8928184a4a63793c66275d0b
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Change-Id: I54889a72346da24654c8a0618056c14999ecf71e
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Change-Id: I96aca24df935d51b40380c727b6c5002432a6be6
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Change-Id: I5bce2843ac62bb97efc1ccaaa9c671c4adf10640
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Don't create the camera service when the camerabin plugin is not
available on the system and print a warning.
Task-number: QTBUG-50775
Change-Id: I56c7e6297bebe4b90596cb3c0323f1d38231bceb
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Some asynchronous operations return a pa_operation pointer, which can
be null if the operation fails. In some cases we were not checking that
the returned object was non null, leading to some asserts being raised
in pa_operation_unref.
Change-Id: Iff1cc67b7f79b758fa81d79e658debb1d737b29f
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Change-Id: I022c07dab3ded6072f7c103e299822caaf40cf34
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Change-Id: I27d68b69f2ad15e930b6adab5b2ff583f4642fac
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Map MEDIASUBTYPE_MJPG to QVideoFrame::Format_Jpeg, which makes sure
that cameras that only support MJPEG are configured properly.
Task-number: QTBUG-55359
Change-Id: I732c56afc51109aba0231c8537f795e8d276c194
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Task-number: QTBUG-55630
Change-Id: I2f5defd78fbdd57e6121dde0287b615f7db8848b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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It is expected from the user side that the QIODevice passed to the audio
input/output is handled in the very same thread it has been created in.
Previously we used the worker thread for it. Instead, schedule handling
a buffer to the GUI thread and move on.
This also helps simplifying many of the emits, as they happen in the
same thread as the target device.
Task-number: QTBUG-55894
Change-Id: I552a7a41562dccbaae5681e3c416267165720d30
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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This is without video modes so far, simply because video itself is
not supported yet.
Also included a cleanup for string conversions.
Task-number: QTBUG-48541
Change-Id: Ib090f61861596e095d597cf7e5e74f7040fbc58f
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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The camera and its controls have been moved out of the xaml thread
recently, hence acting asynchronously is not required anymore for the
focus control. In addition to this, previous behavior caused troubles
inside QML as QDeclarativeCameraFocus::setFocusMode always emitted a
focus change even though it did not happen yet. This resulted in
inconsistencies between QML and the plugin.
Task-number: QTBUG-48539
Change-Id: I19a3a3512530b01b627476e233291d737cfee11f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: I7449a68cfb76798e9c4e3101da4a4e3ab713d4be
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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3c5bbb0dac7bed3199ddddc88c0175d5a2ac1036 added the default* functions to
query a default device. However, IMediaDeviceStatics can only return ids
and not the device names. Hence we need to invoke availableDevices to
create the internal mapping and return the device name to properly
initialize audio devices afterwards.
Task-number: QTBUG-55631
Change-Id: I38b9205a933de5e41296a2e5880d0379db41ad97
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Conflicts:
src/multimedia/audio/qaudiosystemplugin.cpp
src/plugins/directshow/helpers/directshowobject.cpp
src/plugins/directshow/player/directshowiosource.cpp
src/plugins/directshow/player/directshowiosource.h
Change-Id: I0e4632c7705128f81429ddbcb0d4abbc04858a8b
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Change-Id: I639d42e78a2b85e939c9f8e9dd5da70cdc058857
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This fixes the remaining auto tests that were failing.
Change-Id: I3b31263e7912422407cb98b4bf2db7080bcfc1a8
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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The IO device was leaking in push mode, as a new one was created each
time start was called.
Change-Id: I78bb45e9e4e801772e88104b11d7baedc9e91ba8
Reviewed-by: Michael Dippold <michael.dippold@us.thalesgroup.com>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Change-Id: I4a9906d2d5aa1eaf8e67773f79ca217150a53ce5
Reviewed-by: Michael Dippold <michael.dippold@us.thalesgroup.com>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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Some of the state variables were not reset correctly.
Change-Id: I22113072320dd1812529c598cda1a5f6cc8c780b
Reviewed-by: Michael Dippold <michael.dippold@us.thalesgroup.com>
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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This functionality was removed in d44a327da4a956f62cc0d51,
but is still needed, as we need to negotiate the media type
with the input pin; even if we limit the scope to streaming
types.
Task-number: QTBUG-55264
Change-Id: I7cc02c5ea17cca9912c29c40813314b04b91bd18
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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When start is called, the buffer is always filled starting from index 0
without regard to m_nexBuffer. m_nextBuffer could be set to 1 from the
previous playback which causes the second buffer to be filled first, which
is now the currently playing buffer. This is causing an audible hiccup
right after starting in cases where m_nextBuffer starts at 1.
Change-Id: Ia0d73638350d5258a51943d7a1c7cd6f22d068ee
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Using 'self' in a block maintains a strong reference to it, the previous
code would never release that reference and therefore leak the
AVFMediaPlayerSessionObserver object when the session was deleted.
Captured variables used in the relevant block are now marked with
'__block' to make sure no strong references are maintained.
We now also make sure the session still exist when that callback block
is called.
Change-Id: I847b524d8692559fe5884517abb5b9cc7696b4fd
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
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NSView/UIView were only forward declared here which led to warnings when
calling methods on instances of them.
Change-Id: Ic2b391bb0ed8d45306dc16e2a807ce7fcae5015e
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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Change-Id: I26d80ece18abf882338de5ce0258469ed103a0eb
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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The dependent libraries are not available on that platform.
Change-Id: If8a5d1238c631323f2ff32ac03694840f43ca862
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Change-Id: Ib8d05d6e21c7beb19f618cd1edc52d248b1e43b8
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Change-Id: I3204cdf695f4b47730a88a7c41fc7a6de967b161
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This makes sure all mediaStatus changes are emitted, even when some
action is done on the media player as a result of a state change.
Also, when both mediaStatus and state are changed at the same time,
make sure both variables are updated before sending the
corresponding signals.
Task-number: QTBUG-49578
Change-Id: I8eed6692503bba1540070f6435b7ea1f5e25c023
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
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When both state and mediaStatus are updated at the same time, make sure
both variables are updated before emitting the corresponding signals.
Also, always emit mediaStatusChanged() signals before stateChanged() to
make sure mediaStatus changes are not cancelled by some action
resulting from a state change.
Task-number: QTBUG-49578
Change-Id: I0caea8261120595227834dbac7fed286d125bcab
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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Simplify the ownership of the OpenGL resources and make it simpler
to release individual resources as needed. Previously we would
reset the texture handle without releasing it back to the system, making
us leak texture each time the video output was reset.
Also, be consistent with the type used for the texture handle.
Task-number: QTBUG-54340
Change-Id: Ic3b3c7322677a909e51aa5983fa99ccf8b290302
Reviewed-by: Yoann Lopes <yoann.lopes@qt.io>
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On some devices and on the emulator, the preview callback must be
cleared before taking a picture to avoid a camera server freeze.
Task-number: QTBUG-54709
Change-Id: I9e4ad417fa08cddea7edfd232f5b5df40ada59ee
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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The preview must be restarted after taking a picture but were doing
that only when the capture succeeded. We now also do it when it fails.
Change-Id: I8bfff06a811d9333220050e5e81561438f5a3786
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
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