Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Minor refactor of built-in QSGVideoNodes.v5.5.0-beta1 | Yoann Lopes | 2015-04-30 | 1 | -0/+14 |
- Load shader source from resource files. - Correctly report material types: each material can use different shaders depending on the video pixel format but it was reporting a unique material type. This was causing the node to keep using the same shader even if its pixel format changed. Change-Id: Ib903ecd6e7dd1dd56d7cefe255ab7049933df17d Reviewed-by: Gunnar Sletta <gunnar@sletta.org> |