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Disable the camera part as it's using APIs not supported for the PlayBook
Change-Id: I4e06a74e8a9e5a00e19e443b8aa304cf2bce2216
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: If2b8ea3be8fdaee2469c5d1c6b29c19dba1eb192
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qgstreamermessage.cpp:48:12: warning: ‘wuchi’ defined but not used [-Wunused-variable]
qvideosurfacegstsink.cpp:383:1: warning: narrowing conversion of ‘4278190080u’ from ‘unsigned int’ to ‘int’ inside { } [-Wnarrowing]
Change-Id: I678e9eb39f3963e20109bb15c9c0c0d118b5a3b2
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Task-number: QTWEBSITE-514
Change-Id: Ie8f3689d18d15fd0e88e0ada4a745d9994d9c2ae
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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/camerabinresourcepolicy.cpp:100:42: error: unused variable 'oldSet' [-Werror=unused-variable]
camerabincontrol.cpp:167:54: error: 'resourceSet' may be used uninitialized in this function [-Werror=maybe-uninitialized]
qaudiooutput_pulse.cpp:416:20: error: unused variable 'bytesWritten' [-Werror=unused-variable]
Change-Id: Idafd85b7985673f1f22d868b5f1b1e46a60ada4a
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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refs/staging/dev
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Change-Id: I9478c1d06b4b4c3bedf1947c709028c6435caf5c
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Change-Id: Ife46aba11920c5109d974f9e388e49320bf1a95a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Fixes unit test which crashes on exit.
Task-number: QTBUG-30630
Change-Id: I1e13cdc21c4297e492bf74d9a546a91510894288
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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Change-Id: I6b92013d9fb14b11141d1a15c183776b2b3309fa
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m3u8 is just a unicode version of m3u so we can already handle these
without any extra coding other than adding it as a format
Change-Id: Icec0f1844bd2b0a0ea3c39b98f7b06cc402a3309
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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When comparing the size of the WaveHeader and the chunk size, we need to
include the ID and Size fields, or any extra data won't be discarded and
the parsing will fail.
Change-Id: I730833f33f57b26cd750985354136191f7e7ce04
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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The autoOrientation property is a flag to switch on/off
automatic rotation of the video output, depending on the
current screen orientation, to always show the output
upright. This is useful when the VideoOutput is used as
viewfinder for a Camera.
Change-Id: I72753888592dc59c9adaa3343bfec8b168343229
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Change-Id: Ifee8e5713e95d516081c4bc911e8f0bb6a169b13
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CameraBinExposure was reimplementing the Qt4 version of
QCameraExposureControl instead of the refactored version of Qt5.
Zoom features were still handled in CameraBinFocus but these have been
moved to their own control in Qt5.
Task-number: QTBUG-29300
Change-Id: I0c71cac6011137bc5457f0d362da44c72039004a
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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QAudio[Input|Output] retains ownership of the QIODevices that are
returned.
Change-Id: Ieb2f319eef906822debc13b4399d7e7336024552
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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This also prevents anything meaningful from working, but it is a
good starting point.
Change-Id: Idaf495ec29f611ee5342c79318bc3ace1d852747
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I62cad152a7b7fd92905744439de838306dc7a558
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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Adds MediaPlayer support for Android.
Change-Id: I4c7b1e19927b2e50b227f3a3b3f7ca2e99397618
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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If the camera viewfinder shows the front camera
we mirror the image now to avoid that on rotation
of the device the image tilts to the wrong side.
The captured image however is not mirrored.
Change-Id: I6127b8ee6552553efe56ebec81991f0bd7597f47
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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-added landing page and module page
-linked to Qt Multimedia and Qt Widgets
-excluded multimediawidgets dir from the Qt Multimedia documentation
Task-number: QTBUG-29339
Change-Id: Iaa8dc4117505d5635b8cab97ed5c10e9c4a289e6
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
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For now it only implements the audio output part.
The plugin can be used on all QNX systems (including BB10) that
provide a libasound version < 1.0.10.
Change-Id: Ifcfd871558d5d2bfb9e8a5f5ef0cfe009c0a111d
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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If the application is not supposed to play back DRM secured media,
we grab the pixel data from the native mmrenderer window now
and make them available to the QAbstractVideoSurface of the
QVideoRendererControl. This allows the usage of all transformations
on video output inside QtQuick.
Change-Id: I73d05404b1ac9c5f74a234d9393b981a6fbcb317
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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Since the conversion from NV12 to RGB on the CPU does not scale
for larger photo/video resolutions, this patch uses a different
approach. It uses the low-level screen API to grab screenshots
of the native viewfinder window and provides them as QImage to
the QAbstractVideoSurface. Even for large resolutions this
is quite performant.
Change-Id: I59a7cbe6850b3b07575ea10026f3180cfd22e935
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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Conflicts:
src/multimedia/doc/qtmultimedia.qdocconf
src/plugins/blackberry/mediaplayer/bbmetadata.cpp
src/plugins/blackberry/mediaplayer/bbmetadata.h
tests/auto/unit/qpaintervideosurface/tst_qpaintervideosurface.cpp
Change-Id: I447c297ea15a94d1d2feb0fb5f9edac8c5d4505a
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Task-number: QTBUG-29722
Change-Id: Ia0e5c8fb90b231a8d9764524709d5848397c2afb
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This change modifies setVideoSurface() in the snippet code
to be a bit more robust.
Task-number: QTBUG-29383
Change-Id: I2c691f19fe8f0912c1287597045da3a5579d2108
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I7f94bab4e230996ace46d1c04d9d5a66ad9443d5
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Before audio is played we always seek to position 0. Unfortunately, due
to a recent change in mmrenderer, playback stopped working for
"non-seekable" media. There is a check now, whether the media is
seekable or not.
Change-Id: Ieafd8d1364f7ce0194f4fa17d3efe894aa1b289b
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
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qcamera.cpp:183: Cannot invoke tr() like this
Change-Id: Ia8f29c02bbc4b91c6542d9ed44136094e1e8a2e1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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they are versioned nowadays
Change-Id: I5c2ca367b8e63523811c03595cf8a7e326e8a662
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: I20bd702b481d82903f5f4a42e74a8fb8ad4e71dc
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Task-number: QTBUG-29383
Change-Id: I744fb997dae6ad1f9b8075791ad463c8fe23a96d
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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Change-Id: If07e76a0f2f46d6dc50a41441324f02393e17d01
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Replace 'headerfile' with 'qmlclass' in qdocconf file.
As a positive side-effect, QDoc will also add files for
'All members' for QML Types into .qhp as well.
Task-number: QTBUG-29226
Change-Id: I892f386cbd22bfbf7a04be5aecc800896e1090ec
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Geir Vattekar <geir.vattekar@digia.com>
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Classes with virtuals are used polymorphically (why have virtuals
otherwise?), so they need virtual destructors to be deleted
properly. Unless they are never deleted using objects of those two
classes -- but why have the interface in the first place if that's the
case?
This is binary incompatible change. It was agreed upon in the mailing
list.
Change-Id: I697e4bd53251452a0e6b0c09edd08c4835f90cbd
Discussed-on: http://lists.qt-project.org/pipermail/development/2012-December/008908.html
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Removed "class" from the "selectors" qdocconf variable
Task-number: QTBUG-29242
Change-Id: I1d6c264a6a4277dff27bffcd39d9841363241f7d
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Geir Vattekar <geir.vattekar@digia.com>
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- Fixed \snippet paths
- Minor language edits
- Removed unnecessary multiple page commands in a single comment
block. For example, \fn and \qmlsignal in a single comment block
is not allowed. Such instances must be documented in separate
comment blocks.
Change-Id: I65f4518499e2600c4e1807356d4116c575e48c19
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
(cherry picked from commit 51334d299520118bbbc077696ca589f972a2f2ea)
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Change-Id: Ie2d0aeff6d8b63ae9d18896320557d28cc9adb68
Reviewed-by: hjk <qthjk@ovi.com>
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Follow the conventions at
http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation
QtMultimedia -> Qt Multimedia
(Also, QtMultimediaKit has been merged into Qt Multimedia in Qt 5)
Change-Id: I3c23435d5eceb946ea320756b835da937726db24
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Having a code snippet use a slot (stateChanged) with a name
identical to a signal in QAudioInput / QAudioOutput classes causes
problems (incorrect links) in class documentation that refer to
the snippet code.
This change renames the slots according to standard Qt convention.
Same change is applied to example applications as well.
Task-number: QTBUG-26688
Change-Id: I0c6181240237d0c642b73fe18f3ddb5137b7f207
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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It also applies to QGraphicsVideoItem when used on a GL viewport.
We now have a new video sink that is based on Microsoft's EVR sink, we just
replace the default Presenter with our own. Frames are rendered into D3D
surfaces using DXVA, then copied into a shared D3D/EGL surface and finally
bound to a GL texture to be used by the video surface.
The shared D3D/EGL surface is a feature provided by ANGLE and therefore Qt
must be compiled with ANGLE for this new video sink to be compiled and
used.
Change-Id: I0b7b9968eed5488f9ef1a2dcca5213bd0af232ab
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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When using our custom MediaSink with RGB formats, Media Foundation fails
sometimes to resolve the topology. Inserting ourselves a ColorConverter
transform in the topology resolves the problem.
The ColorConverter transform cannot handle dynamic frame size changes
(this can happen with H264 videos for example) so we also need to insert a
Resizer transform to handle transparently frame size changes.
Change-Id: Id7f37a0af65f142fbe6d420ad7b2c1ac2156c21b
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Task-number: QTBUG-29147
Change-Id: I3e32e520d676d120d60bcd07d122006c1346eb0d
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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QVideoSurfaceGLPainter should not assume that the GL texture provided
by the QVideoFrame is fully initialized for drawing.
Change-Id: I752ecf69a3cf1faf0a7cf8f84b372c3b347824be
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: Ia7597ade3066c23c54354e2cc36c907e6bf0dfea
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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- Fixed \snippet paths
- Minor language edits
- Removed unnecessary multiple page commands in a single comment
block. For example, \fn and \qmlsignal in a single comment block
is not allowed. Such instances must be documented in separate
comment blocks.
Change-Id: I65f4518499e2600c4e1807356d4116c575e48c19
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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The Video item inline example was wrong, changing read-only properties.
Task-number: QTBUG-28741
Change-Id: Ia1f6c1110a301a96743e7ebfec51731fcaf6a862
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
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YUV and other compressed frame formats are always TopToBottom. Only for uncompressed RGB formats the sign of their height is used to indicate the scanline direction.
Change-Id: I6474783583672861eeeb538b79d14ee3d6995f59
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
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Top & bottom of the texture coordinates are already flipped for BottomToTop scanline directions.
So there is no need to flip top & bottom of the vertex coordinates too.
Change-Id: I221b94afb65c194bdedb787414e6a436b8095fb2
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
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