From 0ce875a4e302afc5b67ec63d35051d90e486db79 Mon Sep 17 00:00:00 2001 From: Lars Knoll Date: Thu, 25 Mar 2021 17:18:18 +0100 Subject: Move the shaders from the quick tools into QtMultimedia The shader layout is pretty generic, and QVideoSurfaceFormat can give us both the shaders and uniform data that we need to render the video. All the user needs to do then is to provide geometry with a 2D texture coordinate to render the video onto any surface. Change-Id: I95006eaf4a6f039006b8a5da0f53143da03e1ecb Reviewed-by: Doris Verria Reviewed-by: Lars Knoll --- src/qtmultimediaquicktools/shaders/rgba.vert.qsb | Bin 1511 -> 0 bytes 1 file changed, 0 insertions(+), 0 deletions(-) delete mode 100644 src/qtmultimediaquicktools/shaders/rgba.vert.qsb (limited to 'src/qtmultimediaquicktools/shaders/rgba.vert.qsb') diff --git a/src/qtmultimediaquicktools/shaders/rgba.vert.qsb b/src/qtmultimediaquicktools/shaders/rgba.vert.qsb deleted file mode 100644 index 3d81483ce..000000000 Binary files a/src/qtmultimediaquicktools/shaders/rgba.vert.qsb and /dev/null differ -- cgit v1.2.3