// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause #include "audiodecoder.h" #include #include #include #include #ifdef Q_OS_ANDROID # include # include # include # include #endif #include int main(int argc, char *argv[]) { #ifdef Q_OS_ANDROID QApplication app(argc, argv); #else QCoreApplication app(argc, argv); #endif QFileInfo sourceFile; QFileInfo targetFile; bool isPlayback = false; bool isDelete = false; #ifndef Q_OS_ANDROID QTextStream cout(stdout, QIODevice::WriteOnly); if (app.arguments().size() < 2) { cout << "Usage: audiodecoder [-p] [-pd] SOURCEFILE [TARGETFILE]\n"; cout << "Set -p option if you want to play output file.\n"; cout << "Set -pd option if you want to play output file and delete it after successful " "playback.\n"; cout << "Default TARGETFILE name is \"out.wav\" in the same directory as the source " "file.\n"; return 0; } if (app.arguments().at(1) == "-p") isPlayback = true; else if (app.arguments().at(1) == "-pd") { isPlayback = true; isDelete = true; } int sourceFileIndex = (isPlayback || isDelete) ? 2 : 1; if (app.arguments().size() <= sourceFileIndex) { cout << "Error: source filename is not specified.\n"; return 0; } sourceFile.setFile(app.arguments().at(sourceFileIndex)); if (app.arguments().size() > sourceFileIndex + 1) targetFile.setFile(app.arguments().at(sourceFileIndex + 1)); else targetFile.setFile(sourceFile.dir().absoluteFilePath("out.wav")); #else const QString message = "You will be prompted to select an audio file (e.g. mp3 or ogg format) " "which will be decoded and played back to you."; QMessageBox messageBox(QMessageBox::Information, "Audio Decoder", message, QMessageBox::Ok); messageBox.exec(); sourceFile = QFileInfo(QFileDialog::getOpenFileName(messageBox.parentWidget(), "Select Audio File")); auto musicPath = QStandardPaths::writableLocation(QStandardPaths::MusicLocation); targetFile = QFileInfo(musicPath.append("/out.wav")); isPlayback = true; #endif AudioDecoder decoder(isPlayback, isDelete, targetFile.absoluteFilePath()); QObject::connect(&decoder, &AudioDecoder::done, &app, &QCoreApplication::quit); decoder.setSource(sourceFile.absoluteFilePath()); decoder.start(); if (decoder.getError() != QAudioDecoder::NoError) return 0; return app.exec(); }