/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: http://www.gnu.org/copyleft/fdl.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \example declarative-camera \title QML Camera Example \ingroup multimedia_examples \brief The Camera Example shows how to use the API to capture a still image or video. \image qml-camera.png This example demonstrates how to use the \l{Qt Multimedia QML Types}{Qt Multimedia QML API} to access camera functions. It shows how to change settings and to capture images. \include examples-run.qdocinc \section1 Application Structure Most of the QML code supports the user interface for this application with the camera types being mostly found in \e {declarative-camera.qml} and \e {CaptureControls.qml}. CaptureControls, which is implemented in \e {CaptureControls.qml}, generates a column on the right hand side of the screen which includes control buttons for focus (not initially visible), capture, flash modes, white balance, exposure compensation, and if a preview is available, a preview button. The last button exits from the application. */