/* Copyright 2018 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #include "base/audio_buffer.h" #include "third_party/googletest/googletest/include/gtest/gtest.h" #include "base/constants_and_types.h" namespace vraudio { namespace { // Tests default constructor. TEST(AudioBuffer, AudioBufferDefaultConstructor) { AudioBuffer audio_buffer; EXPECT_EQ(audio_buffer.num_channels(), 0U); EXPECT_EQ(audio_buffer.num_frames(), 0U); } // Tests initialization of |AudioBuffer|. TEST(AudioBuffer, AudioBufferInitializationTest) { static const size_t kNumChannels = 2; static const size_t kFramesPerBuffer = 16; AudioBuffer audio_buffer(kNumChannels, kFramesPerBuffer); EXPECT_EQ(audio_buffer.num_channels(), kNumChannels); EXPECT_EQ(audio_buffer.num_frames(), kFramesPerBuffer); EXPECT_EQ(static_cast(audio_buffer.end() - audio_buffer.begin()), kNumChannels); // Test range-based for-loop. size_t channel_idx = 0; for (const AudioBuffer::Channel& channel : audio_buffer) { EXPECT_EQ(channel.begin(), audio_buffer[channel_idx].begin()); EXPECT_EQ(channel.end(), audio_buffer[channel_idx].end()); ++channel_idx; } } // Tests assignment operator from std::vector>. TEST(AudioBuffer, AudioBufferAssignmentOperator) { const std::vector> kTestVector = { {0.0f, 1.0f, 2.0f}, {3.0f, 4.0f, 5.0f}, {6.0f, 7.0f, 8.0f}}; AudioBuffer audio_buffer(kTestVector.size(), kTestVector[0].size()); audio_buffer = kTestVector; for (size_t channel = 0; channel < kTestVector.size(); ++channel) { for (size_t frame = 0; frame < kTestVector[0].size(); ++frame) { EXPECT_EQ(audio_buffer[channel][frame], kTestVector[channel][frame]); } } } // Tests move constructor. TEST(AudioBuffer, AudioBufferMoveConstructor) { const std::vector> kTestVector = { {0.0f, 1.0f, 2.0f}, {3.0f, 4.0f, 5.0f}, {6.0f, 7.0f, 8.0f}}; AudioBuffer audio_buffer(kTestVector.size(), kTestVector[0].size()); audio_buffer = kTestVector; const size_t num_channels = audio_buffer.num_channels(); const size_t num_frames = audio_buffer.num_frames(); AudioBuffer moved_audio_buffer(std::move(audio_buffer)); EXPECT_EQ(audio_buffer.num_channels(), 0U); EXPECT_EQ(audio_buffer.num_frames(), 0U); EXPECT_EQ(moved_audio_buffer.num_channels(), num_channels); EXPECT_EQ(moved_audio_buffer.num_frames(), num_frames); for (size_t channel = 0; channel < kTestVector.size(); ++channel) { for (size_t frame = 0; frame < kTestVector[0].size(); ++frame) { EXPECT_EQ(moved_audio_buffer[channel][frame], kTestVector[channel][frame]); } } } // Tests memory alignment of each channel buffer. The address if the first // element of each channel should be memory aligned. TEST(AudioBuffer, TestBufferAlignment) { static const size_t kNumRuns = 100; static const size_t kNumChannels = 16; for (size_t run = 0; run < kNumRuns; ++run) { const size_t frames_per_buffer = run + 1; AudioBuffer audio_buffer(kNumChannels, frames_per_buffer); for (size_t channel = 0; channel < kNumChannels; ++channel) { const AudioBuffer::Channel& channel_view = audio_buffer[channel]; const bool is_aligned = ((reinterpret_cast(&(*channel_view.begin())) & (kMemoryAlignmentBytes - 1)) == 0); EXPECT_TRUE(is_aligned); } } } // Tests Clear method. TEST(AudioBuffer, AudioBufferClear) { const std::vector> kTestVector = { {0.0f, 1.0f, 2.0f}, {3.0f, 4.0f, 5.0f}, {6.0f, 7.0f, 8.0f}}; AudioBuffer audio_buffer(kTestVector.size(), kTestVector[0].size()); audio_buffer = kTestVector; audio_buffer.Clear(); for (size_t channel = 0; channel < kTestVector.size(); ++channel) { for (size_t frame = 0; frame < kTestVector[0].size(); ++frame) { EXPECT_EQ(0.0f, audio_buffer[channel][frame]); } } } // Tests GetChannelStride method. TEST(AudioBuffer, GetChannelStride) { const size_t num_frames_per_alignment = kMemoryAlignmentBytes / sizeof(float); for (size_t num_frames = 1; num_frames < num_frames_per_alignment * 5; ++num_frames) { AudioBuffer buffer(1, num_frames); // Fast way to ceil(frame/num_frames_per_alignment). const size_t expected_num_alignment_blocks = (num_frames + num_frames_per_alignment - 1) / num_frames_per_alignment; EXPECT_EQ(expected_num_alignment_blocks * num_frames_per_alignment, buffer.GetChannelStride()); } } } // namespace } // namespace vraudio