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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDECLARATIVESOUND_P_H #define QDECLARATIVESOUND_P_H #include #include #include #include "qdeclarative_playvariation_p.h" QT_BEGIN_NAMESPACE class QDeclarativeAudioCategory; class QDeclarativeAttenuationModel; class QDeclarativeSoundInstance; class QDeclarativeSoundCone : public QObject { Q_OBJECT Q_PROPERTY(qreal innerAngle READ innerAngle WRITE setInnerAngle) Q_PROPERTY(qreal outerAngle READ outerAngle WRITE setOuterAngle) Q_PROPERTY(qreal outerGain READ outerGain WRITE setOuterGain) public: QDeclarativeSoundCone(QObject *parent = 0); //by degree qreal innerAngle() const; void setInnerAngle(qreal innerAngle); //by degree qreal outerAngle() const; void setOuterAngle(qreal outerAngle); qreal outerGain() const; void setOuterGain(qreal outerGain); void componentComplete(); private: Q_DISABLE_COPY(QDeclarativeSoundCone) qreal m_innerAngle; qreal m_outerAngle; qreal m_outerGain; }; class QDeclarativeSound : public QObject, public QQmlParserStatus { friend class QDeclarativeSoundCone; Q_OBJECT Q_INTERFACES(QQmlParserStatus) Q_PROPERTY(QString name READ name WRITE setName) Q_PROPERTY(PlayType playType READ playType WRITE setPlayType) Q_PROPERTY(QString category READ category WRITE setCategory) Q_PROPERTY(QDeclarativeSoundCone* cone READ cone CONSTANT) Q_PROPERTY(QString attenuationModel READ attenuationModel WRITE setAttenuationModel) Q_PROPERTY(QQmlListProperty playVariationlist READ playVariationlist CONSTANT) Q_CLASSINFO("DefaultProperty", "playVariationlist") Q_ENUMS(PlayType) public: enum PlayType { Random, Sequential }; QDeclarativeSound(QObject *parent = 0); ~QDeclarativeSound(); void classBegin(); void componentComplete(); PlayType playType() const; void setPlayType(PlayType playType); QString category() const; void setCategory(const QString& category); QString name() const; void setName(const QString& name); QString attenuationModel() const; void setAttenuationModel(QString attenuationModel); QDeclarativeSoundCone* cone() const; QDeclarativeAttenuationModel* attenuationModelObject() const; void setAttenuationModelObject(QDeclarativeAttenuationModel *attenuationModelObject); QDeclarativeAudioCategory* categoryObject() const; void setCategoryObject(QDeclarativeAudioCategory *categoryObject); int genVariationIndex(int oldVariationIndex); QDeclarativePlayVariation* getVariation(int index); //This is used for tracking new PlayVariation declared inside Sound QQmlListProperty playVariationlist(); QList& playlist(); public Q_SLOTS: void play(); void play(qreal gain); void play(qreal gain, qreal pitch); void play(const QVector3D& position); void play(const QVector3D& position, const QVector3D& velocity); void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction); void play(const QVector3D& position, qreal gain); void play(const QVector3D& position, const QVector3D& velocity, qreal gain); void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal gain); void play(const QVector3D& position, qreal gain, qreal pitch); void play(const QVector3D& position, const QVector3D& velocity, qreal gain, qreal pitch); void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal gain, qreal pitch); QDeclarativeSoundInstance* newInstance(); private: Q_DISABLE_COPY(QDeclarativeSound) QDeclarativeSoundInstance* newInstance(bool managed); static void appendFunction(QQmlListProperty *property, QDeclarativePlayVariation *value); bool m_complete; PlayType m_playType; QString m_name; QString m_category; QString m_attenuationModel; QList m_playlist; QDeclarativeSoundCone *m_cone; QDeclarativeAttenuationModel *m_attenuationModelObject; QDeclarativeAudioCategory *m_categoryObject; }; QT_END_NAMESPACE #endif