/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDECLARATIVECAMERAFOCUS_H #define QDECLARATIVECAMERAFOCUS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include "qdeclarativecamera_p.h" QT_BEGIN_NAMESPACE class FocusZonesModel; class QDeclarativeCamera; class QDeclarativeCameraFocus : public QObject { Q_OBJECT Q_PROPERTY(FocusMode focusMode READ focusMode WRITE setFocusMode NOTIFY focusModeChanged) Q_PROPERTY(FocusPointMode focusPointMode READ focusPointMode WRITE setFocusPointMode NOTIFY focusPointModeChanged) Q_PROPERTY(QPointF customFocusPoint READ customFocusPoint WRITE setCustomFocusPoint NOTIFY customFocusPointChanged) Q_PROPERTY(QObject *focusZones READ focusZones CONSTANT) Q_ENUMS(FocusMode) Q_ENUMS(FocusPointMode) public: enum FocusMode { FocusManual = QCameraFocus::ManualFocus, FocusHyperfocal = QCameraFocus::HyperfocalFocus, FocusInfinity = QCameraFocus::InfinityFocus, FocusAuto = QCameraFocus::AutoFocus, FocusContinuous = QCameraFocus::ContinuousFocus, FocusMacro = QCameraFocus::MacroFocus }; enum FocusPointMode { FocusPointAuto = QCameraFocus::FocusPointAuto, FocusPointCenter = QCameraFocus::FocusPointCenter, FocusPointFaceDetection = QCameraFocus::FocusPointFaceDetection, FocusPointCustom = QCameraFocus::FocusPointCustom }; ~QDeclarativeCameraFocus(); FocusMode focusMode() const; FocusPointMode focusPointMode() const; QPointF customFocusPoint() const; QAbstractListModel *focusZones() const; Q_INVOKABLE bool isFocusModeSupported(FocusMode mode) const; Q_INVOKABLE bool isFocusPointModeSupported(FocusPointMode mode) const; public Q_SLOTS: void setFocusMode(FocusMode); void setFocusPointMode(FocusPointMode mode); void setCustomFocusPoint(const QPointF &point); Q_SIGNALS: void focusModeChanged(FocusMode); void focusPointModeChanged(FocusPointMode); void customFocusPointChanged(const QPointF &); private Q_SLOTS: void updateFocusZones(); private: friend class QDeclarativeCamera; QDeclarativeCameraFocus(QCamera *camera, QObject *parent = 0); QCameraFocus *m_focus; FocusZonesModel *m_focusZones; }; class FocusZonesModel : public QAbstractListModel { Q_OBJECT public: enum FocusZoneRoles { StatusRole = Qt::UserRole + 1, AreaRole }; FocusZonesModel(QObject *parent = 0); int rowCount(const QModelIndex &parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override; public slots: void setFocusZones(const QCameraFocusZoneList &zones); private: QCameraFocusZoneList m_focusZones; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QT_PREPEND_NAMESPACE(QDeclarativeCameraFocus)) #endif