/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QAUDIOBUFFER_H #define QAUDIOBUFFER_H #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Multimedia) class QAbstractAudioBuffer; class QAudioBufferPrivate; class Q_MULTIMEDIA_EXPORT QAudioBuffer { public: QAudioBuffer(); QAudioBuffer(QAbstractAudioBuffer *provider); QAudioBuffer(const QAudioBuffer &other); QAudioBuffer(const QByteArray &data, const QAudioFormat &format); QAudioBuffer(int numSamples, const QAudioFormat &format); // Initialized to empty QAudioBuffer& operator=(const QAudioBuffer &other); ~QAudioBuffer(); bool isValid() const; QAudioFormat format() const; int sampleCount() const; int byteCount() const; qint64 duration() const; qint64 startTime() const; // Data modification // void clear(); // Other ideas // operator *= // operator += (need to be careful about different formats) // Data access const void* constData() const; // Does not detach, preferred const void* data() const; // Does not detach void *data(); // detaches // Structures for easier access to stereo data template struct StereoSampleDefault { enum { Default = 0 }; }; template struct StereoSample { StereoSample() : left(T(StereoSampleDefault::Default)) , right(T(StereoSampleDefault::Default)) { } StereoSample(T leftSample, T rightSample) : left(leftSample) , right(rightSample) { } StereoSample& operator=(const StereoSample &other) { // Two straight assigns is probably // cheaper than a conditional check on // self assignment left = other.left; right = other.right; return *this; } T left; T right; T average() const {return (left + right) / 2;} void clear() {left = right = T(StereoSampleDefault::Default);} }; typedef StereoSample S8U; typedef StereoSample S8S; typedef StereoSample S16U; typedef StereoSample S16S; typedef StereoSample S32F; template const T* constData() const { return static_cast(constData()); } template const T* data() const { return static_cast(data()); } template T* data() { return static_cast(data()); } private: QAudioBufferPrivate *d; }; template <> struct QAudioBuffer::StereoSampleDefault { enum { Default = 128 }; }; template <> struct QAudioBuffer::StereoSampleDefault { enum { Default = 32768 }; }; QT_END_NAMESPACE Q_DECLARE_METATYPE(QAudioBuffer) QT_END_HEADER #endif // QAUDIOBUFFER_H