/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QAUDIOBUFFER_H #define QAUDIOBUFFER_H #include #include #include #include QT_BEGIN_NAMESPACE class QAudioBufferPrivate; QT_DECLARE_QESDP_SPECIALIZATION_DTOR_WITH_EXPORT(QAudioBufferPrivate, Q_MULTIMEDIA_EXPORT) class Q_MULTIMEDIA_EXPORT QAudioBuffer { public: QAudioBuffer() noexcept; QAudioBuffer(const QAudioBuffer &other) noexcept; QAudioBuffer(const QByteArray &data, const QAudioFormat &format, qint64 startTime = -1); QAudioBuffer(int numFrames, const QAudioFormat &format, qint64 startTime = -1); // Initialized to empty ~QAudioBuffer(); QAudioBuffer& operator=(const QAudioBuffer &other); QAudioBuffer(QAudioBuffer &&other) noexcept = default; QT_MOVE_ASSIGNMENT_OPERATOR_IMPL_VIA_PURE_SWAP(QAudioBuffer) void swap(QAudioBuffer &other) noexcept { qSwap(d, other.d); } bool isValid() const noexcept { return d != nullptr; }; void detach(); QAudioFormat format() const noexcept; qsizetype frameCount() const noexcept; qsizetype sampleCount() const noexcept; qsizetype byteCount() const noexcept; qint64 duration() const noexcept; qint64 startTime() const noexcept; // Data access const void* constData() const noexcept; const void* data() const noexcept; void *data(); // Structures for easier access to stereo data template struct StereoFrameDefault { enum { Default = 0 }; }; template struct StereoFrame { StereoFrame() : left(T(StereoFrameDefault::Default)) , right(T(StereoFrameDefault::Default)) { } StereoFrame(T leftSample, T rightSample) : left(leftSample) , right(rightSample) { } StereoFrame& operator=(const StereoFrame &other) { // Two straight assigns is probably // cheaper than a conditional check on // self assignment left = other.left; right = other.right; return *this; } T left; T right; T average() const {return (left + right) / 2;} void clear() {left = right = T(StereoFrameDefault::Default);} }; typedef StereoFrame S8U; typedef StereoFrame S16S; typedef StereoFrame S32F; template const T* constData() const { return static_cast(constData()); } template const T* data() const { return static_cast(data()); } template T* data() { return static_cast(data()); } private: QExplicitlySharedDataPointer d; }; template <> struct QAudioBuffer::StereoFrameDefault { enum { Default = 128 }; }; template <> struct QAudioBuffer::StereoFrameDefault { enum { Default = 32768 }; }; Q_DECLARE_METATYPE(QAudioBuffer) QT_END_NAMESPACE #endif // QAUDIOBUFFER_H