/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QAUDIOINPUT_H #define QAUDIOINPUT_H #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QAbstractAudioInput; class Q_MULTIMEDIA_EXPORT QAudioInput : public QObject { Q_OBJECT public: explicit QAudioInput(const QAudioFormat &format = QAudioFormat(), QObject *parent = Q_NULLPTR); explicit QAudioInput(const QAudioDeviceInfo &audioDeviceInfo, const QAudioFormat &format = QAudioFormat(), QObject *parent = Q_NULLPTR); ~QAudioInput(); QAudioFormat format() const; void start(QIODevice *device); QIODevice* start(); void stop(); void reset(); void suspend(); void resume(); void setBufferSize(int bytes); int bufferSize() const; int bytesReady() const; int periodSize() const; void setNotifyInterval(int milliSeconds); int notifyInterval() const; void setVolume(qreal volume); qreal volume() const; qint64 processedUSecs() const; qint64 elapsedUSecs() const; QAudio::Error error() const; QAudio::State state() const; Q_SIGNALS: void stateChanged(QAudio::State); void notify(); private: Q_DISABLE_COPY(QAudioInput) QAbstractAudioInput* d; }; QT_END_NAMESPACE #endif // QAUDIOINPUT_H