/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // INTERNAL USE ONLY: Do NOT use for any other purpose. // #include "qaudioinput_win32_p.h" QT_BEGIN_NAMESPACE //#define DEBUG_AUDIO 1 QAudioInputPrivate::QAudioInputPrivate(const QByteArray &device) { bytesAvailable = 0; buffer_size = 0; period_size = 0; m_device = device; totalTimeValue = 0; intervalTime = 1000; errorState = QAudio::NoError; deviceState = QAudio::StoppedState; audioSource = 0; pullMode = true; resuming = false; finished = false; waveBlockOffset = 0; } QAudioInputPrivate::~QAudioInputPrivate() { stop(); } void QT_WIN_CALLBACK QAudioInputPrivate::waveInProc( HWAVEIN hWaveIn, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2 ) { Q_UNUSED(dwParam1) Q_UNUSED(dwParam2) Q_UNUSED(hWaveIn) QAudioInputPrivate* qAudio; qAudio = (QAudioInputPrivate*)(dwInstance); if(!qAudio) return; QMutexLocker(&qAudio->mutex); switch(uMsg) { case WIM_OPEN: break; case WIM_DATA: if(qAudio->waveFreeBlockCount > 0) qAudio->waveFreeBlockCount--; qAudio->feedback(); break; case WIM_CLOSE: qAudio->finished = true; break; default: return; } } WAVEHDR* QAudioInputPrivate::allocateBlocks(int size, int count) { int i; unsigned char* buffer; WAVEHDR* blocks; DWORD totalBufferSize = (size + sizeof(WAVEHDR))*count; if((buffer=(unsigned char*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY, totalBufferSize)) == 0) { qWarning("QAudioInput: Memory allocation error"); return 0; } blocks = (WAVEHDR*)buffer; buffer += sizeof(WAVEHDR)*count; for(i = 0; i < count; i++) { blocks[i].dwBufferLength = size; blocks[i].lpData = (LPSTR)buffer; blocks[i].dwBytesRecorded=0; blocks[i].dwUser = 0L; blocks[i].dwFlags = 0L; blocks[i].dwLoops = 0L; result = waveInPrepareHeader(hWaveIn,&blocks[i], sizeof(WAVEHDR)); if(result != MMSYSERR_NOERROR) { qWarning("QAudioInput: Can't prepare block %d",i); return 0; } buffer += size; } return blocks; } void QAudioInputPrivate::freeBlocks(WAVEHDR* blockArray) { WAVEHDR* blocks = blockArray; int count = buffer_size/period_size; for(int i = 0; i < count; i++) { waveInUnprepareHeader(hWaveIn,blocks, sizeof(WAVEHDR)); blocks++; } HeapFree(GetProcessHeap(), 0, blockArray); } QAudio::Error QAudioInputPrivate::error() const { return errorState; } QAudio::State QAudioInputPrivate::state() const { return deviceState; } void QAudioInputPrivate::setFormat(const QAudioFormat& fmt) { if (deviceState == QAudio::StoppedState) settings = fmt; } QAudioFormat QAudioInputPrivate::format() const { return settings; } void QAudioInputPrivate::start(QIODevice* device) { if(deviceState != QAudio::StoppedState) close(); if(!pullMode && audioSource) delete audioSource; pullMode = true; audioSource = device; deviceState = QAudio::ActiveState; if(!open()) return; emit stateChanged(deviceState); } QIODevice* QAudioInputPrivate::start() { if(deviceState != QAudio::StoppedState) close(); if(!pullMode && audioSource) delete audioSource; pullMode = false; audioSource = new InputPrivate(this); audioSource->open(QIODevice::ReadOnly | QIODevice::Unbuffered); deviceState = QAudio::IdleState; if(!open()) return 0; emit stateChanged(deviceState); return audioSource; } void QAudioInputPrivate::stop() { if(deviceState == QAudio::StoppedState) return; close(); emit stateChanged(deviceState); } bool QAudioInputPrivate::open() { #ifdef DEBUG_AUDIO QTime now(QTime::currentTime()); qDebug()< 48000) { qWarning("QAudioInput: open error, frequency out of range (%d).", settings.frequency()); } else if (buffer_size == 0) { buffer_size = (settings.frequency() * settings.channelCount() * settings.sampleSize() + 39) / 40; period_size = buffer_size / 5; } else { period_size = buffer_size / 5; } if (period_size == 0) { errorState = QAudio::OpenError; deviceState = QAudio::StoppedState; emit stateChanged(deviceState); return false; } timeStamp.restart(); elapsedTimeOffset = 0; wfx.nSamplesPerSec = settings.frequency(); wfx.wBitsPerSample = settings.sampleSize(); wfx.nChannels = settings.channels(); wfx.cbSize = 0; wfx.wFormatTag = WAVE_FORMAT_PCM; wfx.nBlockAlign = (wfx.wBitsPerSample >> 3) * wfx.nChannels; wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec; QDataStream ds(&m_device, QIODevice::ReadOnly); quint32 deviceId; ds >> deviceId; if (waveInOpen(&hWaveIn, UINT_PTR(deviceId), &wfx, (DWORD_PTR)&waveInProc, (DWORD_PTR) this, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) { errorState = QAudio::OpenError; deviceState = QAudio::StoppedState; emit stateChanged(deviceState); qWarning("QAudioInput: failed to open audio device"); return false; } waveBlocks = allocateBlocks(period_size, buffer_size/period_size); waveBlockOffset = 0; if(waveBlocks == 0) { errorState = QAudio::OpenError; deviceState = QAudio::StoppedState; emit stateChanged(deviceState); qWarning("QAudioInput: failed to allocate blocks. open failed"); return false; } mutex.lock(); waveFreeBlockCount = buffer_size/period_size; mutex.unlock(); for(int i=0; i 0 && waveBlocks[header].dwFlags & WHDR_DONE) { if(pullMode) { l = audioSource->write(waveBlocks[header].lpData + waveBlockOffset, waveBlocks[header].dwBytesRecorded - waveBlockOffset); #ifdef DEBUG_AUDIO qDebug()<<"IN: "<(len, waveBlocks[header].dwBytesRecorded - waveBlockOffset); // push mode memcpy(p, waveBlocks[header].lpData + waveBlockOffset, l); len -= l; #ifdef DEBUG_AUDIO qDebug()<<"IN: "<= buffer_size/period_size) header = 0; p+=l; mutex.lock(); if(!pullMode) { if(len < period_size || waveFreeBlockCount == buffer_size/period_size) done = true; } else { if(waveFreeBlockCount == buffer_size/period_size) done = true; } mutex.unlock(); } written+=l; } #ifdef DEBUG_AUDIO qDebug()<<"read in len="<(audioSource); a->trigger(); } if(intervalTime && (timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) { emit notify(); elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime; timeStamp.restart(); } return true; } qint64 QAudioInputPrivate::elapsedUSecs() const { if (deviceState == QAudio::StoppedState) return 0; return timeStampOpened.elapsed()*1000; } void QAudioInputPrivate::reset() { stop(); if (period_size > 0) waveFreeBlockCount = buffer_size / period_size; } InputPrivate::InputPrivate(QAudioInputPrivate* audio) { audioDevice = qobject_cast(audio); } InputPrivate::~InputPrivate() {} qint64 InputPrivate::readData( char* data, qint64 len) { // push mode, user read() called if(audioDevice->deviceState != QAudio::ActiveState && audioDevice->deviceState != QAudio::IdleState) return 0; // Read in some audio data return audioDevice->read(data,len); } qint64 InputPrivate::writeData(const char* data, qint64 len) { Q_UNUSED(data) Q_UNUSED(len) emit readyRead(); return 0; } void InputPrivate::trigger() { emit readyRead(); } QT_END_NAMESPACE #include "moc_qaudioinput_win32_p.cpp"