/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSOUND_H #define QSOUND_H #include #include QT_BEGIN_NAMESPACE class QSoundEffect; class Q_MULTIMEDIA_EXPORT QSound : public QObject { Q_OBJECT public: enum Loop { Infinite = -1 }; static void play(const QString &filename); explicit QSound(const QString &filename, QObject *parent = nullptr); ~QSound(); int loops() const; int loopsRemaining() const; void setLoops(int); QString fileName() const; bool isFinished() const; public Q_SLOTS: void play(); void stop(); private Q_SLOTS: void deleteOnComplete(); private: QSoundEffect *m_soundEffect = nullptr; }; QT_END_NAMESPACE #endif // QSOUND_H