/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSOUNDEFFECT_H #define QSOUNDEFFECT_H #include #include #include #include QT_BEGIN_NAMESPACE class QSoundEffectPrivate; class QAudioDeviceInfo; class Q_MULTIMEDIA_EXPORT QSoundEffect : public QObject { Q_OBJECT Q_CLASSINFO("DefaultMethod", "play()") Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged) Q_PROPERTY(int loops READ loopCount WRITE setLoopCount NOTIFY loopCountChanged) Q_PROPERTY(int loopsRemaining READ loopsRemaining NOTIFY loopsRemainingChanged) Q_PROPERTY(qreal volume READ volume WRITE setVolume NOTIFY volumeChanged) Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged) Q_PROPERTY(bool playing READ isPlaying NOTIFY playingChanged) Q_PROPERTY(Status status READ status NOTIFY statusChanged) Q_PROPERTY(QString category READ category WRITE setCategory NOTIFY categoryChanged) Q_ENUMS(Loop) Q_ENUMS(Status) public: enum Loop { Infinite = -2 }; enum Status { Null, Loading, Ready, Error }; explicit QSoundEffect(QObject *parent = nullptr); explicit QSoundEffect(const QAudioDeviceInfo &audioDevice, QObject *parent = nullptr); ~QSoundEffect(); static QStringList supportedMimeTypes(); QUrl source() const; void setSource(const QUrl &url); int loopCount() const; int loopsRemaining() const; void setLoopCount(int loopCount); qreal volume() const; void setVolume(qreal volume); bool isMuted() const; void setMuted(bool muted); bool isLoaded() const; bool isPlaying() const; Status status() const; QString category() const; void setCategory(const QString &category); Q_SIGNALS: void sourceChanged(); void loopCountChanged(); void loopsRemainingChanged(); void volumeChanged(); void mutedChanged(); void loadedChanged(); void playingChanged(); void statusChanged(); void categoryChanged(); public Q_SLOTS: void play(); void stop(); private: Q_DISABLE_COPY(QSoundEffect) QSoundEffectPrivate *d = nullptr; }; QT_END_NAMESPACE #endif // QSOUNDEFFECT_H