/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // INTERNAL USE ONLY: Do NOT use for any other purpose. // #include #include #include #include #include "qsoundeffect_pulse_p.h" #if defined(Q_WS_MAEMO_6) #include #endif #include //#define QT_PA_DEBUG #ifndef QTM_PULSEAUDIO_DEFAULTBUFFER #define QT_PA_STREAM_BUFFER_SIZE_MAX (1024 * 64) //64KB is a trade-off for balancing control latency and uploading overhead #endif QT_BEGIN_NAMESPACE namespace { inline pa_sample_spec audioFormatToSampleSpec(const QAudioFormat &format) { pa_sample_spec spec; spec.rate = format.sampleRate(); spec.channels = format.channelCount(); if (format.sampleSize() == 8) spec.format = PA_SAMPLE_U8; else if (format.sampleSize() == 16) { switch (format.byteOrder()) { case QAudioFormat::BigEndian: spec.format = PA_SAMPLE_S16BE; break; case QAudioFormat::LittleEndian: spec.format = PA_SAMPLE_S16LE; break; } } else if (format.sampleSize() == 32) { switch (format.byteOrder()) { case QAudioFormat::BigEndian: spec.format = PA_SAMPLE_S32BE; break; case QAudioFormat::LittleEndian: spec.format = PA_SAMPLE_S32LE; break; } } return spec; } class PulseDaemon : public QObject { Q_OBJECT public: PulseDaemon(): m_prepared(false) { prepare(); } ~PulseDaemon() { if (m_prepared) release(); } inline void lock() { if (m_mainLoop) pa_threaded_mainloop_lock(m_mainLoop); } inline void unlock() { if (m_mainLoop) pa_threaded_mainloop_unlock(m_mainLoop); } inline pa_context *context() const { return m_context; } inline pa_cvolume * calcVolume(pa_cvolume *dest, int soundEffectVolume) { pa_volume_t v = m_vol * soundEffectVolume / 100; for (int i = 0; i < dest->channels; ++i) dest->values[i] = v; return dest; } void updateStatus(const pa_cvolume& volume) { if (m_vol != pa_cvolume_max(&volume)) { m_vol = pa_cvolume_max(&volume); emit volumeChanged(); } } Q_SIGNALS: void contextReady(); void contextFailed(); void volumeChanged(); private Q_SLOTS: void onContextFailed() { release(); // Try to reconnect later QTimer::singleShot(30000, this, SLOT(prepare())); emit contextFailed(); } void prepare() { m_vol = PA_VOLUME_NORM; m_context = 0; m_mainLoop = pa_threaded_mainloop_new(); if (m_mainLoop == 0) { qWarning("PulseAudioService: unable to create pulseaudio mainloop"); return; } if (pa_threaded_mainloop_start(m_mainLoop) != 0) { qWarning("PulseAudioService: unable to start pulseaudio mainloop"); pa_threaded_mainloop_free(m_mainLoop); return; } m_mainLoopApi = pa_threaded_mainloop_get_api(m_mainLoop); lock(); m_context = pa_context_new(m_mainLoopApi, QString(QLatin1String("QtPulseAudio:%1")).arg(::getpid()).toLatin1().constData()); if (m_context == 0) { qWarning("PulseAudioService: Unable to create new pulseaudio context"); pa_threaded_mainloop_unlock(m_mainLoop); pa_threaded_mainloop_free(m_mainLoop); m_mainLoop = 0; onContextFailed(); return; } pa_context_set_state_callback(m_context, context_state_callback, this); if (pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0) < 0) { qWarning("PulseAudioService: pa_context_connect() failed"); pa_context_unref(m_context); pa_threaded_mainloop_unlock(m_mainLoop); pa_threaded_mainloop_free(m_mainLoop); m_mainLoop = 0; m_context = 0; return; } unlock(); m_prepared = true; } private: void release() { if (!m_prepared) return; if (m_context) { pa_context_unref(m_context); m_context = 0; } if (m_mainLoop) { pa_threaded_mainloop_stop(m_mainLoop); pa_threaded_mainloop_free(m_mainLoop); m_mainLoop = 0; } m_prepared = false; } static void context_state_callback(pa_context *c, void *userdata) { PulseDaemon *self = reinterpret_cast(userdata); switch (pa_context_get_state(c)) { case PA_CONTEXT_CONNECTING: case PA_CONTEXT_AUTHORIZING: case PA_CONTEXT_SETTING_NAME: break; case PA_CONTEXT_READY: #if defined(Q_WS_MAEMO_6) pa_ext_stream_restore_read(c, &stream_restore_info_callback, self); pa_ext_stream_restore_set_subscribe_cb(c, &stream_restore_monitor_callback, self); pa_ext_stream_restore_subscribe(c, 1, 0, self); #endif QMetaObject::invokeMethod(self, "contextReady", Qt::QueuedConnection); break; case PA_CONTEXT_FAILED: QMetaObject::invokeMethod(self, "onContextFailed", Qt::QueuedConnection); break; default: break; } } #if defined(Q_WS_MAEMO_6) static void stream_restore_monitor_callback(pa_context *c, void *userdata) { PulseDaemon *self = reinterpret_cast(userdata); pa_ext_stream_restore_read(c, &stream_restore_info_callback, self); } static void stream_restore_info_callback(pa_context *c, const pa_ext_stream_restore_info *info, int eol, void *userdata) { Q_UNUSED(c) PulseDaemon *self = reinterpret_cast(userdata); if (!eol) { if (QString(info->name).startsWith(QLatin1String("sink-input-by-media-role:x-maemo"))) { #ifdef QT_PA_DEBUG qDebug() << "x-maemo volume =(" << info->volume.values[0] * 100 / PA_VOLUME_NORM << "," << info->volume.values[1] * 100 / PA_VOLUME_NORM << "), " << "mute = " << info->mute; #endif self->updateStatus(info->volume); } } } #endif pa_volume_t m_vol; bool m_prepared; pa_context *m_context; pa_threaded_mainloop *m_mainLoop; pa_mainloop_api *m_mainLoopApi; }; } Q_GLOBAL_STATIC(PulseDaemon, pulseDaemon) Q_GLOBAL_STATIC(QSampleCache, sampleCache) namespace { class PulseDaemonLocker { public: PulseDaemonLocker() { pulseDaemon()->lock(); } ~PulseDaemonLocker() { pulseDaemon()->unlock(); } }; } class QSoundEffectRef { public: QSoundEffectRef(QSoundEffectPrivate *target) : m_ref(1) , m_target(target) { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") ctor"; #endif } QSoundEffectRef *getRef() { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") getRef"; #endif QMutexLocker locker(&m_mutex); m_ref++; return this; } void release() { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") Release"; #endif m_mutex.lock(); --m_ref; if (m_ref == 0) { m_mutex.unlock(); #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") deleted"; #endif delete this; return; } m_mutex.unlock(); } QSoundEffectPrivate* soundEffect() const { QMutexLocker locker(&m_mutex); return m_target; } void notifyDeleted() { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") notifyDeleted"; #endif QMutexLocker locker(&m_mutex); m_target = NULL; } private: int m_ref; mutable QMutex m_mutex; QSoundEffectPrivate *m_target; }; QSoundEffectPrivate::QSoundEffectPrivate(QObject* parent): QObject(parent), m_pulseStream(0), m_sinkInputId(-1), m_emptying(false), m_sampleReady(false), m_playing(false), m_status(QSoundEffect::Null), m_muted(false), m_playQueued(false), m_stopping(false), m_volume(1.0), m_loopCount(1), m_runningCount(0), m_reloadCategory(false), m_sample(0), m_position(0) { m_ref = new QSoundEffectRef(this); pa_sample_spec_init(&m_pulseSpec); } void QSoundEffectPrivate::release() { #ifdef QT_PA_DEBUG qDebug() << this << "release"; #endif m_ref->notifyDeleted(); unloadPulseStream(); if (m_sample) { m_sample->release(); m_sample = 0; } this->deleteLater(); } QString QSoundEffectPrivate::category() const { return m_category; } void QSoundEffectPrivate::setCategory(const QString &category) { if (m_category != category) { m_category = category; if (m_playing || m_playQueued) { // Currently playing, we need to disconnect when // playback stops m_reloadCategory = true; } else if (m_pulseStream) { // We have to disconnect and reconnect unloadPulseStream(); createPulseStream(); } else { // Well, next time we create the pulse stream // it should be set } emit categoryChanged(); } } QSoundEffectPrivate::~QSoundEffectPrivate() { m_ref->release(); } QStringList QSoundEffectPrivate::supportedMimeTypes() { QStringList supportedTypes; supportedTypes << QLatin1String("audio/x-wav") << QLatin1String("audio/vnd.wave") ; return supportedTypes; } QUrl QSoundEffectPrivate::source() const { return m_source; } void QSoundEffectPrivate::setSource(const QUrl &url) { Q_ASSERT(m_source != url); #ifdef QT_PA_DEBUG qDebug() << this << "setSource =" << url; #endif stop(); if (m_sample) { if (!m_sampleReady) { disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); } m_sample->release(); m_sample = 0; } m_source = url; m_sampleReady = false; PulseDaemonLocker locker; setLoopsRemaining(0); if (m_pulseStream && !pa_stream_is_corked(m_pulseStream)) { pa_stream_set_write_callback(m_pulseStream, 0, 0); pa_stream_set_underflow_callback(m_pulseStream, 0, 0); pa_operation_unref(pa_stream_cork(m_pulseStream, 1, 0, 0)); } setPlaying(false); if (url.isEmpty()) { setStatus(QSoundEffect::Null); return; } setStatus(QSoundEffect::Loading); m_sample = sampleCache()->requestSample(url); connect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); switch(m_sample->state()) { case QSample::Ready: sampleReady(); break; case QSample::Error: decoderError(); break; default: break; } } int QSoundEffectPrivate::loopCount() const { return m_loopCount; } int QSoundEffectPrivate::loopsRemaining() const { return m_runningCount; } void QSoundEffectPrivate::setLoopCount(int loopCount) { if (loopCount == 0) loopCount = 1; m_loopCount = loopCount; } qreal QSoundEffectPrivate::volume() const { return m_volume; } void QSoundEffectPrivate::setVolume(qreal volume) { m_volume = volume; emit volumeChanged(); updateVolume(); } void QSoundEffectPrivate::updateVolume() { if (m_sinkInputId < 0) return; PulseDaemonLocker locker; pa_cvolume volume; volume.channels = m_pulseSpec.channels; if (pulseDaemon()->context()) pa_operation_unref(pa_context_set_sink_input_volume(pulseDaemon()->context(), m_sinkInputId, pulseDaemon()->calcVolume(&volume, qRound(m_volume * 100)), setvolume_callback, m_ref->getRef())); Q_ASSERT(pa_cvolume_valid(&volume)); #ifdef QT_PA_DEBUG qDebug() << this << "updateVolume =" << pa_cvolume_max(&volume); #endif } bool QSoundEffectPrivate::isMuted() const { return m_muted; } void QSoundEffectPrivate::setMuted(bool muted) { m_muted = muted; emit mutedChanged(); updateMuted(); } void QSoundEffectPrivate::updateMuted() { if (m_sinkInputId < 0) return; PulseDaemonLocker locker; if (pulseDaemon()->context()) pa_operation_unref(pa_context_set_sink_input_mute(pulseDaemon()->context(), m_sinkInputId, m_muted, setmuted_callback, m_ref->getRef())); #ifdef QT_PA_DEBUG qDebug() << this << "updateMuted = " << m_muted; #endif } bool QSoundEffectPrivate::isLoaded() const { return m_status == QSoundEffect::Ready; } bool QSoundEffectPrivate::isPlaying() const { return m_playing; } QSoundEffect::Status QSoundEffectPrivate::status() const { return m_status; } void QSoundEffectPrivate::setPlaying(bool playing) { #ifdef QT_PA_DEBUG qDebug() << this << "setPlaying(" << playing << ")"; #endif if (m_playing == playing) return; if (!playing) m_playQueued = false; m_playing = playing; emit playingChanged(); } void QSoundEffectPrivate::setStatus(QSoundEffect::Status status) { #ifdef QT_PA_DEBUG qDebug() << this << "setStatus" << status; #endif if (m_status == status) return; bool oldLoaded = isLoaded(); m_status = status; emit statusChanged(); if (oldLoaded != isLoaded()) emit loadedChanged(); } void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining) { #ifdef QT_PA_DEBUG qDebug() << this << "setLoopsRemaining " << loopsRemaining; #endif if (m_runningCount == loopsRemaining) return; m_runningCount = loopsRemaining; emit loopsRemainingChanged(); } void QSoundEffectPrivate::play() { #ifdef QT_PA_DEBUG qDebug() << this << "play"; #endif if (m_status == QSoundEffect::Null || m_status == QSoundEffect::Error || m_playQueued) return; PulseDaemonLocker locker; if (!m_pulseStream || m_status != QSoundEffect::Ready || m_stopping || m_emptying) { #ifdef QT_PA_DEBUG qDebug() << this << "play deferred"; #endif m_playQueued = true; } else { if (m_playing) { //restart playing from the beginning #ifdef QT_PA_DEBUG qDebug() << this << "restart playing"; #endif setLoopsRemaining(0); m_playQueued = true; Q_ASSERT(m_pulseStream); emptyStream(); return; } m_runningCount = m_loopCount; playSample(); } setPlaying(true); } void QSoundEffectPrivate::emptyStream() { #ifdef QT_PA_DEBUG qDebug() << this << "emptyStream"; #endif m_emptying = true; pa_stream_set_write_callback(m_pulseStream, 0, 0); pa_stream_set_underflow_callback(m_pulseStream, 0, 0); pa_operation_unref(pa_stream_flush(m_pulseStream, stream_flush_callback, m_ref->getRef())); } void QSoundEffectPrivate::emptyComplete(void *stream) { PulseDaemonLocker locker; #ifdef QT_PA_DEBUG qDebug() << this << "emptyComplete"; #endif m_emptying = false; if ((pa_stream *)stream == m_pulseStream) pa_operation_unref(pa_stream_cork(m_pulseStream, 1, stream_cork_callback, m_ref->getRef())); } void QSoundEffectPrivate::sampleReady() { #ifdef QT_PA_DEBUG qDebug() << this << "sampleReady"; #endif disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); pa_sample_spec newFormatSpec = audioFormatToSampleSpec(m_sample->format()); if (m_pulseStream && !pa_sample_spec_equal(&m_pulseSpec, &newFormatSpec)) { unloadPulseStream(); } m_pulseSpec = newFormatSpec; m_sampleReady = true; m_position = 0; if (m_name.isNull()) m_name = QString(QLatin1String("QtPulseSample-%1-%2")).arg(::getpid()).arg(quintptr(this)).toUtf8(); PulseDaemonLocker locker; if (m_pulseStream) { #ifdef QT_PA_DEBUG qDebug() << this << "reuse existing pulsestream"; #endif #ifdef QTM_PULSEAUDIO_DEFAULTBUFFER const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(m_pulseStream); if (bufferAttr->prebuf > uint32_t(m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = m_sample->data().size(); pa_operation_unref(pa_stream_set_buffer_attr(m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, m_ref->getRef())); } else { streamReady(); } #else const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(m_pulseStream); if (bufferAttr->tlength < m_sample->data().size() && bufferAttr->tlength < QT_PA_STREAM_BUFFER_SIZE_MAX) { pa_buffer_attr newBufferAttr; newBufferAttr.maxlength = -1; newBufferAttr.tlength = qMin(m_sample->data().size(), QT_PA_STREAM_BUFFER_SIZE_MAX); newBufferAttr.minreq = bufferAttr->tlength / 2; newBufferAttr.prebuf = -1; newBufferAttr.fragsize = -1; pa_operation_unref(pa_stream_set_buffer_attr(m_pulseStream, &newBufferAttr, stream_reset_buffer_callback, m_ref->getRef())); } else if (bufferAttr->prebuf > uint32_t(m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = m_sample->data().size(); pa_operation_unref(pa_stream_set_buffer_attr(m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, m_ref->getRef())); } else { streamReady(); } #endif } else { if (!pulseDaemon()->context() || pa_context_get_state(pulseDaemon()->context()) != PA_CONTEXT_READY) { connect(pulseDaemon(), SIGNAL(contextReady()), SLOT(contextReady())); return; } createPulseStream(); } } void QSoundEffectPrivate::decoderError() { qWarning("QSoundEffect(pulseaudio): Error decoding source"); disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); bool playingDirty = false; if (m_playing) { m_playing = false; playingDirty = true; } setStatus(QSoundEffect::Error); if (playingDirty) emit playingChanged(); } void QSoundEffectPrivate::unloadPulseStream() { #ifdef QT_PA_DEBUG qDebug() << this << "unloadPulseStream"; #endif m_sinkInputId = -1; PulseDaemonLocker locker; if (m_pulseStream) { pa_stream_set_state_callback(m_pulseStream, 0, 0); pa_stream_set_write_callback(m_pulseStream, 0, 0); pa_stream_set_underflow_callback(m_pulseStream, 0, 0); pa_stream_disconnect(m_pulseStream); pa_stream_unref(m_pulseStream); disconnect(pulseDaemon(), SIGNAL(volumeChanged()), this, SLOT(updateVolume())); disconnect(pulseDaemon(), SIGNAL(contextFailed()), this, SLOT(contextFailed())); m_pulseStream = 0; m_reloadCategory = false; // category will be reloaded when we connect anyway } } void QSoundEffectPrivate::prepare() { if (!m_pulseStream || !m_sampleReady) return; PulseDaemonLocker locker; pa_stream_set_write_callback(m_pulseStream, stream_write_callback, this); pa_stream_set_underflow_callback(m_pulseStream, stream_underrun_callback, this); m_stopping = false; size_t writeBytes = size_t(qMin(m_pulseBufferSize, m_sample->data().size())); #ifdef QT_PA_DEBUG qDebug() << this << "prepare(): writable size =" << pa_stream_writable_size(m_pulseStream) << "actual writeBytes =" << writeBytes << "m_playQueued =" << m_playQueued; #endif m_position = int(writeBytes); if (pa_stream_write(m_pulseStream, reinterpret_cast(const_cast(m_sample->data().data())), writeBytes, stream_write_done_callback, 0, PA_SEEK_RELATIVE) != 0) { qWarning("QSoundEffect(pulseaudio): pa_stream_write, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); } if (m_playQueued) { m_playQueued = false; setLoopsRemaining(m_loopCount); playSample(); } } void QSoundEffectPrivate::uploadSample() { if (m_runningCount == 0) { #ifdef QT_PA_DEBUG qDebug() << this << "uploadSample: return due to 0 m_runningCount"; #endif return; } #ifdef QT_PA_DEBUG qDebug() << this << "uploadSample: m_runningCount =" << m_runningCount; #endif if (m_position == m_sample->data().size()) { m_position = 0; if (m_runningCount > 0) setLoopsRemaining(m_runningCount - 1); if (m_runningCount == 0) { return; } } int writtenBytes = 0; int writableSize = int(pa_stream_writable_size(m_pulseStream)); int firstPartLength = qMin(m_sample->data().size() - m_position, writableSize); if (pa_stream_write(m_pulseStream, reinterpret_cast(const_cast(m_sample->data().data()) + m_position), firstPartLength, stream_write_done_callback, 0, PA_SEEK_RELATIVE) != 0) { qWarning("QSoundEffect(pulseaudio): pa_stream_write, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); } writtenBytes = firstPartLength; m_position += firstPartLength; if (m_position == m_sample->data().size()) { m_position = 0; if (m_runningCount > 0) setLoopsRemaining(m_runningCount - 1); if (m_runningCount != 0 && firstPartLength < writableSize) { while (writtenBytes < writableSize) { int writeSize = qMin(writableSize - writtenBytes, m_sample->data().size()); if (pa_stream_write(m_pulseStream, reinterpret_cast(const_cast(m_sample->data().data())), writeSize, stream_write_done_callback, 0, PA_SEEK_RELATIVE) != 0) { qWarning("QSoundEffect(pulseaudio): pa_stream_write, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); } writtenBytes += writeSize; if (writeSize < m_sample->data().size()) { m_position = writeSize; break; } if (m_runningCount > 0) setLoopsRemaining(m_runningCount - 1); if (m_runningCount == 0) break; } } } #ifdef QT_PA_DEBUG qDebug() << this << "uploadSample: use direct write, writeable size =" << writableSize << "actual writtenBytes =" << writtenBytes; #endif } void QSoundEffectPrivate::playSample() { #ifdef QT_PA_DEBUG qDebug() << this << "playSample"; #endif Q_ASSERT(m_pulseStream); Q_ASSERT(pa_stream_get_state(m_pulseStream) == PA_STREAM_READY); pa_operation *o = pa_stream_cork(m_pulseStream, 0, 0, 0); if (o) pa_operation_unref(o); } void QSoundEffectPrivate::stop() { #ifdef QT_PA_DEBUG qDebug() << this << "stop"; #endif if (!m_playing) return; setPlaying(false); PulseDaemonLocker locker; m_stopping = true; if (m_pulseStream) { emptyStream(); if (m_reloadCategory) { unloadPulseStream(); // upon play we reconnect anyway } } setLoopsRemaining(0); m_position = 0; m_playQueued = false; m_reloadCategory = false; } void QSoundEffectPrivate::underRun() { stop(); } void QSoundEffectPrivate::streamReady() { #ifdef QT_PA_DEBUG qDebug() << this << "streamReady"; #endif PulseDaemonLocker locker; m_sinkInputId = pa_stream_get_index(m_pulseStream); updateMuted(); updateVolume(); #ifdef QT_PA_DEBUG const pa_buffer_attr *realBufAttr = pa_stream_get_buffer_attr(m_pulseStream); qDebug() << this << "m_sinkInputId =" << m_sinkInputId << "tlength =" << realBufAttr->tlength << "maxlength =" << realBufAttr->maxlength << "minreq = " << realBufAttr->minreq << "prebuf =" << realBufAttr->prebuf; #endif prepare(); setStatus(QSoundEffect::Ready); } void QSoundEffectPrivate::createPulseStream() { #ifdef QT_PA_DEBUG qDebug() << this << "createPulseStream"; #endif if (!pulseDaemon()->context()) return; pa_proplist *propList = pa_proplist_new(); if (m_category.isNull()) { // Meant to be one of the strings "video", "music", "game", "event", "phone", "animation", "production", "a11y", "test" pa_proplist_sets(propList, PA_PROP_MEDIA_ROLE, "game"); } else { pa_proplist_sets(propList, PA_PROP_MEDIA_ROLE, m_category.toLatin1().constData()); } pa_stream *stream = pa_stream_new_with_proplist(pulseDaemon()->context(), m_name.constData(), &m_pulseSpec, 0, propList); pa_proplist_free(propList); connect(pulseDaemon(), SIGNAL(volumeChanged()), this, SLOT(updateVolume())); connect(pulseDaemon(), SIGNAL(contextFailed()), this, SLOT(contextFailed())); if (stream == 0) { qWarning("QSoundEffect(pulseaudio): Failed to create stream"); m_pulseStream = 0; setStatus(QSoundEffect::Error); setPlaying(false); return; } else { pa_stream_set_state_callback(stream, stream_state_callback, this); pa_stream_set_write_callback(stream, stream_write_callback, this); pa_stream_set_underflow_callback(stream, stream_underrun_callback, this); } m_pulseStream = stream; #ifndef QTM_PULSEAUDIO_DEFAULTBUFFER pa_buffer_attr bufferAttr; bufferAttr.tlength = qMin(m_sample->data().size(), QT_PA_STREAM_BUFFER_SIZE_MAX); bufferAttr.maxlength = -1; bufferAttr.minreq = bufferAttr.tlength / 2; bufferAttr.prebuf = -1; bufferAttr.fragsize = -1; if (pa_stream_connect_playback(m_pulseStream, 0, &bufferAttr, #else if (pa_stream_connect_playback(m_pulseStream, 0, 0, #endif m_muted ? pa_stream_flags_t(PA_STREAM_START_MUTED | PA_STREAM_START_CORKED) : pa_stream_flags_t(PA_STREAM_START_UNMUTED | PA_STREAM_START_CORKED), 0, 0) < 0) { qWarning("QSoundEffect(pulseaudio): Failed to connect stream, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); } } void QSoundEffectPrivate::contextReady() { disconnect(pulseDaemon(), SIGNAL(contextReady()), this, SLOT(contextReady())); PulseDaemonLocker locker; createPulseStream(); } void QSoundEffectPrivate::contextFailed() { unloadPulseStream(); connect(pulseDaemon(), SIGNAL(contextReady()), this, SLOT(contextReady())); } void QSoundEffectPrivate::stream_write_callback(pa_stream *s, size_t length, void *userdata) { Q_UNUSED(length); Q_UNUSED(s); QSoundEffectPrivate *self = reinterpret_cast(userdata); #ifdef QT_PA_DEBUG qDebug() << self << "stream_write_callback"; #endif self->uploadSample(); } void QSoundEffectPrivate::stream_state_callback(pa_stream *s, void *userdata) { QSoundEffectPrivate *self = reinterpret_cast(userdata); switch (pa_stream_get_state(s)) { case PA_STREAM_READY: { #ifdef QT_PA_DEBUG qDebug() << self << "pulse stream ready"; #endif const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(self->m_pulseStream); self->m_pulseBufferSize = bufferAttr->tlength; if (bufferAttr->prebuf > uint32_t(self->m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = self->m_sample->data().size(); pa_stream_set_buffer_attr(self->m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, self->m_ref->getRef()); } else { QMetaObject::invokeMethod(self, "streamReady", Qt::QueuedConnection); } break; } case PA_STREAM_CREATING: #ifdef QT_PA_DEBUG qDebug() << self << "pulse stream creating"; #endif break; case PA_STREAM_TERMINATED: #ifdef QT_PA_DEBUG qDebug() << self << "pulse stream terminated"; #endif break; case PA_STREAM_FAILED: default: qWarning("QSoundEffect(pulseaudio): Error in pulse audio stream"); break; } } void QSoundEffectPrivate::stream_reset_buffer_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_reset_buffer_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): faild to reset buffer attribute"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_reset_buffer_callback"; #endif const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(self->m_pulseStream); self->m_pulseBufferSize = bufferAttr->tlength; if (bufferAttr->prebuf > uint32_t(self->m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = self->m_sample->data().size(); pa_stream_set_buffer_attr(self->m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, userdata); } else { QMetaObject::invokeMethod(self, "streamReady", Qt::QueuedConnection); } } void QSoundEffectPrivate::stream_adjust_prebuffer_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_adjust_prebuffer_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): faild to adjust pre-buffer attribute"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_adjust_prebuffer_callback"; #endif QMetaObject::invokeMethod(self, "streamReady", Qt::QueuedConnection); } void QSoundEffectPrivate::setvolume_callback(pa_context *c, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "setvolume_callback"; #endif Q_UNUSED(c); Q_UNUSED(userdata); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; #ifdef QT_PA_DEBUG qDebug() << self << "setvolume_callback"; #endif if (!success) { qWarning("QSoundEffect(pulseaudio): faild to set volume"); } } void QSoundEffectPrivate::setmuted_callback(pa_context *c, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "setmuted_callback"; #endif Q_UNUSED(c); Q_UNUSED(userdata); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; #ifdef QT_PA_DEBUG qDebug() << self << "setmuted_callback"; #endif if (!success) { qWarning("QSoundEffect(pulseaudio): faild to set muted"); } } void QSoundEffectPrivate::stream_underrun_callback(pa_stream *s, void *userdata) { Q_UNUSED(s); QSoundEffectPrivate *self = reinterpret_cast(userdata); #ifdef QT_PA_DEBUG qDebug() << self << "stream_underrun_callback"; #endif if (self->m_runningCount == 0 && !self->m_playQueued) QMetaObject::invokeMethod(self, "underRun", Qt::QueuedConnection); #ifdef QT_PA_DEBUG else qDebug() << "underun corked =" << pa_stream_is_corked(s); #endif } void QSoundEffectPrivate::stream_cork_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_cork_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): faild to stop"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_cork_callback"; #endif QMetaObject::invokeMethod(self, "prepare", Qt::QueuedConnection); } void QSoundEffectPrivate::stream_flush_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_flush_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): faild to drain"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_flush_callback"; #endif QMetaObject::invokeMethod(self, "emptyComplete", Qt::QueuedConnection, Q_ARG(void*, s)); } void QSoundEffectPrivate::stream_write_done_callback(void *p) { Q_UNUSED(p); #ifdef QT_PA_DEBUG qDebug() << "stream_write_done_callback"; #endif } QT_END_NAMESPACE #include "moc_qsoundeffect_pulse_p.cpp" #include "qsoundeffect_pulse_p.moc"