/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // INTERNAL USE ONLY: Do NOT use for any other purpose. // #include #include #include #include #include "qsoundeffect_pulse_p.h" #include #include #include #include //#define QT_PA_DEBUG #ifndef QTM_PULSEAUDIO_DEFAULTBUFFER #define QT_PA_STREAM_BUFFER_SIZE_MAX (1024 * 64) //64KB is a trade-off for balancing control latency and uploading overhead #endif QT_BEGIN_NAMESPACE namespace { inline pa_sample_spec audioFormatToSampleSpec(const QAudioFormat &format) { pa_sample_spec spec; spec.rate = format.sampleRate(); spec.channels = format.channelCount(); if (format.sampleSize() == 8) spec.format = PA_SAMPLE_U8; else if (format.sampleSize() == 16) { switch (format.byteOrder()) { case QAudioFormat::BigEndian: spec.format = PA_SAMPLE_S16BE; break; case QAudioFormat::LittleEndian: spec.format = PA_SAMPLE_S16LE; break; } } else if (format.sampleSize() == 32) { switch (format.byteOrder()) { case QAudioFormat::BigEndian: spec.format = PA_SAMPLE_S32BE; break; case QAudioFormat::LittleEndian: spec.format = PA_SAMPLE_S32LE; break; } } return spec; } class PulseDaemon : public QObject { Q_OBJECT public: PulseDaemon(): m_prepared(false) { prepare(); } ~PulseDaemon() { if (m_prepared) release(); } inline void lock() { if (m_mainLoop) pa_threaded_mainloop_lock(m_mainLoop); } inline void unlock() { if (m_mainLoop) pa_threaded_mainloop_unlock(m_mainLoop); } inline pa_context *context() const { return m_context; } Q_SIGNALS: void contextReady(); void contextFailed(); private Q_SLOTS: void onContextFailed() { release(); // Try to reconnect later QTimer::singleShot(30000, this, SLOT(prepare())); emit contextFailed(); } void prepare() { m_context = 0; m_mainLoop = pa_threaded_mainloop_new(); if (m_mainLoop == 0) { qWarning("PulseAudioService: unable to create pulseaudio mainloop"); return; } if (pa_threaded_mainloop_start(m_mainLoop) != 0) { qWarning("PulseAudioService: unable to start pulseaudio mainloop"); pa_threaded_mainloop_free(m_mainLoop); return; } m_mainLoopApi = pa_threaded_mainloop_get_api(m_mainLoop); lock(); m_context = pa_context_new(m_mainLoopApi, QString(QLatin1String("QtPulseAudio:%1")).arg(::getpid()).toLatin1().constData()); if (m_context == 0) { qWarning("PulseAudioService: Unable to create new pulseaudio context"); pa_threaded_mainloop_unlock(m_mainLoop); pa_threaded_mainloop_free(m_mainLoop); m_mainLoop = 0; onContextFailed(); return; } pa_context_set_state_callback(m_context, context_state_callback, this); if (pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0) < 0) { qWarning("PulseAudioService: pa_context_connect() failed"); pa_context_unref(m_context); pa_threaded_mainloop_unlock(m_mainLoop); pa_threaded_mainloop_free(m_mainLoop); m_mainLoop = 0; m_context = 0; return; } unlock(); m_prepared = true; } private: void release() { if (!m_prepared) return; if (m_context) { pa_context_unref(m_context); m_context = 0; } if (m_mainLoop) { pa_threaded_mainloop_stop(m_mainLoop); pa_threaded_mainloop_free(m_mainLoop); m_mainLoop = 0; } m_prepared = false; } static void context_state_callback(pa_context *c, void *userdata) { PulseDaemon *self = reinterpret_cast(userdata); switch (pa_context_get_state(c)) { case PA_CONTEXT_CONNECTING: case PA_CONTEXT_AUTHORIZING: case PA_CONTEXT_SETTING_NAME: break; case PA_CONTEXT_READY: QMetaObject::invokeMethod(self, "contextReady", Qt::QueuedConnection); break; case PA_CONTEXT_FAILED: QMetaObject::invokeMethod(self, "onContextFailed", Qt::QueuedConnection); break; default: break; } } bool m_prepared; pa_context *m_context; pa_threaded_mainloop *m_mainLoop; pa_mainloop_api *m_mainLoopApi; }; } Q_GLOBAL_STATIC(PulseDaemon, pulseDaemon) Q_GLOBAL_STATIC(QSampleCache, sampleCache) namespace { class PulseDaemonLocker { public: PulseDaemonLocker() { pulseDaemon()->lock(); } ~PulseDaemonLocker() { pulseDaemon()->unlock(); } }; } class QSoundEffectRef { public: QSoundEffectRef(QSoundEffectPrivate *target) : m_ref(1) , m_target(target) { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") ctor"; #endif } QSoundEffectRef *getRef() { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") getRef"; #endif QMutexLocker locker(&m_mutex); m_ref++; return this; } void release() { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") Release"; #endif m_mutex.lock(); --m_ref; if (m_ref == 0) { m_mutex.unlock(); #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") deleted"; #endif delete this; return; } m_mutex.unlock(); } QSoundEffectPrivate* soundEffect() const { QMutexLocker locker(&m_mutex); return m_target; } void notifyDeleted() { #ifdef QT_PA_DEBUG qDebug() << "QSoundEffectRef(" << this << ") notifyDeleted"; #endif QMutexLocker locker(&m_mutex); m_target = NULL; } private: int m_ref; mutable QMutex m_mutex; QSoundEffectPrivate *m_target; }; QSoundEffectPrivate::QSoundEffectPrivate(QObject* parent): QObject(parent), m_pulseStream(0), m_sinkInputId(-1), m_emptying(false), m_sampleReady(false), m_playing(false), m_status(QSoundEffect::Null), m_muted(false), m_playQueued(false), m_stopping(false), m_volume(1.0), m_loopCount(1), m_runningCount(0), m_reloadCategory(false), m_sample(0), m_position(0), m_resourcesAvailable(false) { m_ref = new QSoundEffectRef(this); pa_sample_spec_init(&m_pulseSpec); m_resources = QMediaResourcePolicy::createResourceSet(); Q_ASSERT(m_resources); m_resourcesAvailable = m_resources->isAvailable(); connect(m_resources, SIGNAL(availabilityChanged(bool)), SLOT(handleAvailabilityChanged(bool))); } void QSoundEffectPrivate::handleAvailabilityChanged(bool available) { m_resourcesAvailable = available; #ifdef DEBUG_RESOURCE qDebug() << Q_FUNC_INFO << "Resource availability changed " << m_resourcesAvailable; #endif if (!m_resourcesAvailable) stop(); } void QSoundEffectPrivate::release() { #ifdef QT_PA_DEBUG qDebug() << this << "release"; #endif m_ref->notifyDeleted(); unloadPulseStream(); if (m_sample) { m_sample->release(); m_sample = 0; } this->deleteLater(); } QString QSoundEffectPrivate::category() const { return m_category; } void QSoundEffectPrivate::setCategory(const QString &category) { if (m_category != category) { m_category = category; if (m_playing || m_playQueued) { // Currently playing, we need to disconnect when // playback stops m_reloadCategory = true; } else if (m_pulseStream) { // We have to disconnect and reconnect unloadPulseStream(); createPulseStream(); } else { // Well, next time we create the pulse stream // it should be set } emit categoryChanged(); } } QSoundEffectPrivate::~QSoundEffectPrivate() { QMediaResourcePolicy::destroyResourceSet(m_resources); m_resources = 0; m_ref->release(); } QStringList QSoundEffectPrivate::supportedMimeTypes() { QStringList supportedTypes; supportedTypes << QLatin1String("audio/x-wav") << QLatin1String("audio/vnd.wave") ; return supportedTypes; } QUrl QSoundEffectPrivate::source() const { return m_source; } void QSoundEffectPrivate::setSource(const QUrl &url) { Q_ASSERT(m_source != url); #ifdef QT_PA_DEBUG qDebug() << this << "setSource =" << url; #endif // Make sure the stream is empty before loading a new source (otherwise whatever is there will // be played before the new source) emptyStream(); stop(); if (m_sample) { if (!m_sampleReady) { disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); } m_sample->release(); m_sample = 0; } m_source = url; m_sampleReady = false; PulseDaemonLocker locker; setLoopsRemaining(0); if (m_pulseStream && !pa_stream_is_corked(m_pulseStream)) { pa_stream_set_write_callback(m_pulseStream, 0, 0); pa_stream_set_underflow_callback(m_pulseStream, 0, 0); pa_operation *op = pa_stream_cork(m_pulseStream, 1, 0, 0); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to cork stream"); } setPlaying(false); if (url.isEmpty()) { setStatus(QSoundEffect::Null); return; } setStatus(QSoundEffect::Loading); m_sample = sampleCache()->requestSample(url); connect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); switch(m_sample->state()) { case QSample::Ready: sampleReady(); break; case QSample::Error: decoderError(); break; default: break; } } int QSoundEffectPrivate::loopCount() const { return m_loopCount; } int QSoundEffectPrivate::loopsRemaining() const { return m_runningCount; } void QSoundEffectPrivate::setLoopCount(int loopCount) { if (loopCount == 0) loopCount = 1; m_loopCount = loopCount; if (m_playing) setLoopsRemaining(loopCount); } qreal QSoundEffectPrivate::volume() const { QReadLocker locker(&m_volumeLock); return m_volume; } void QSoundEffectPrivate::setVolume(qreal volume) { QWriteLocker locker(&m_volumeLock); if (qFuzzyCompare(m_volume, volume)) return; m_volume = qBound(qreal(0), volume, qreal(1)); emit volumeChanged(); } bool QSoundEffectPrivate::isMuted() const { QReadLocker locker(&m_volumeLock); return m_muted; } void QSoundEffectPrivate::setMuted(bool muted) { QWriteLocker locker(&m_volumeLock); m_muted = muted; emit mutedChanged(); } bool QSoundEffectPrivate::isLoaded() const { return m_status == QSoundEffect::Ready; } bool QSoundEffectPrivate::isPlaying() const { return m_playing; } QSoundEffect::Status QSoundEffectPrivate::status() const { return m_status; } void QSoundEffectPrivate::setPlaying(bool playing) { #ifdef QT_PA_DEBUG qDebug() << this << "setPlaying(" << playing << ")"; #endif if (m_playing == playing) return; if (!playing) m_playQueued = false; m_playing = playing; emit playingChanged(); } void QSoundEffectPrivate::setStatus(QSoundEffect::Status status) { #ifdef QT_PA_DEBUG qDebug() << this << "setStatus" << status; #endif if (m_status == status) return; bool oldLoaded = isLoaded(); m_status = status; emit statusChanged(); if (oldLoaded != isLoaded()) emit loadedChanged(); } void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining) { #ifdef QT_PA_DEBUG qDebug() << this << "setLoopsRemaining " << loopsRemaining; #endif if (m_runningCount == loopsRemaining) return; m_runningCount = loopsRemaining; emit loopsRemainingChanged(); } void QSoundEffectPrivate::play() { if (!m_resourcesAvailable) return; playAvailable(); } void QSoundEffectPrivate::playAvailable() { #ifdef QT_PA_DEBUG qDebug() << this << "play"; #endif if (m_status == QSoundEffect::Null || m_status == QSoundEffect::Error || m_playQueued) return; PulseDaemonLocker locker; if (!m_pulseStream || m_status != QSoundEffect::Ready || m_stopping || m_emptying) { #ifdef QT_PA_DEBUG qDebug() << this << "play deferred"; #endif m_playQueued = true; } else { if (m_playing) { //restart playing from the beginning #ifdef QT_PA_DEBUG qDebug() << this << "restart playing"; #endif setLoopsRemaining(0); m_playQueued = true; Q_ASSERT(m_pulseStream); emptyStream(ReloadSampleWhenDone); return; } setLoopsRemaining(m_loopCount); playSample(); } setPlaying(true); } void QSoundEffectPrivate::emptyStream(EmptyStreamOptions options) { #ifdef QT_PA_DEBUG qDebug() << this << "emptyStream"; #endif if (!m_pulseStream || m_emptying) return; const bool reloadSample = options.testFlag(ReloadSampleWhenDone); pa_stream_success_cb_t flushCompleteCb = reloadSample ? stream_flush_reload_callback : stream_flush_callback; m_emptying = true; pa_stream_set_write_callback(m_pulseStream, 0, 0); pa_stream_set_underflow_callback(m_pulseStream, 0, 0); pa_operation *op = pa_stream_flush(m_pulseStream, flushCompleteCb, m_ref->getRef()); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to flush stream"); } void QSoundEffectPrivate::emptyComplete(void *stream, bool reload) { PulseDaemonLocker locker; #ifdef QT_PA_DEBUG qDebug() << this << "emptyComplete"; #endif m_emptying = false; if ((pa_stream *)stream == m_pulseStream) { pa_operation *op = pa_stream_cork(m_pulseStream, 1, reload ? stream_cork_callback : 0, m_ref->getRef()); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to cork stream"); } } void QSoundEffectPrivate::sampleReady() { #ifdef QT_PA_DEBUG qDebug() << this << "sampleReady"; #endif disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); pa_sample_spec newFormatSpec = audioFormatToSampleSpec(m_sample->format()); if (m_pulseStream && !pa_sample_spec_equal(&m_pulseSpec, &newFormatSpec)) { unloadPulseStream(); } m_pulseSpec = newFormatSpec; m_sampleReady = true; m_position = 0; if (m_name.isNull()) m_name = QString(QLatin1String("QtPulseSample-%1-%2")).arg(::getpid()).arg(quintptr(this)).toUtf8(); PulseDaemonLocker locker; if (m_pulseStream) { #ifdef QT_PA_DEBUG qDebug() << this << "reuse existing pulsestream"; #endif #ifdef QTM_PULSEAUDIO_DEFAULTBUFFER const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(m_pulseStream); if (bufferAttr->prebuf > uint32_t(m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = m_sample->data().size(); pa_operation *op = pa_stream_set_buffer_attr(m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, m_ref->getRef()); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to adjust pre-buffer attribute"); } else { streamReady(); } #else const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(m_pulseStream); if (bufferAttr->tlength < m_sample->data().size() && bufferAttr->tlength < QT_PA_STREAM_BUFFER_SIZE_MAX) { pa_buffer_attr newBufferAttr; newBufferAttr.maxlength = -1; newBufferAttr.tlength = qMin(m_sample->data().size(), QT_PA_STREAM_BUFFER_SIZE_MAX); newBufferAttr.minreq = bufferAttr->tlength / 2; newBufferAttr.prebuf = -1; newBufferAttr.fragsize = -1; pa_operation *op = pa_stream_set_buffer_attr(m_pulseStream, &newBufferAttr, stream_reset_buffer_callback, m_ref->getRef()); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to adjust pre-buffer attribute"); } else if (bufferAttr->prebuf > uint32_t(m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = m_sample->data().size(); pa_operation *op = pa_stream_set_buffer_attr(m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, m_ref->getRef()); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to adjust pre-buffer attribute"); } else { streamReady(); } #endif } else { if (!pulseDaemon()->context() || pa_context_get_state(pulseDaemon()->context()) != PA_CONTEXT_READY) { connect(pulseDaemon(), SIGNAL(contextReady()), SLOT(contextReady())); return; } createPulseStream(); } } void QSoundEffectPrivate::decoderError() { qWarning("QSoundEffect(pulseaudio): Error decoding source"); disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); bool playingDirty = false; if (m_playing) { m_playing = false; playingDirty = true; } setStatus(QSoundEffect::Error); if (playingDirty) emit playingChanged(); } void QSoundEffectPrivate::unloadPulseStream() { #ifdef QT_PA_DEBUG qDebug() << this << "unloadPulseStream"; #endif m_sinkInputId = -1; PulseDaemonLocker locker; if (m_pulseStream) { pa_stream_set_state_callback(m_pulseStream, 0, 0); pa_stream_set_write_callback(m_pulseStream, 0, 0); pa_stream_set_underflow_callback(m_pulseStream, 0, 0); pa_stream_disconnect(m_pulseStream); pa_stream_unref(m_pulseStream); disconnect(pulseDaemon(), SIGNAL(contextFailed()), this, SLOT(contextFailed())); m_pulseStream = 0; m_reloadCategory = false; // category will be reloaded when we connect anyway } } void QSoundEffectPrivate::prepare() { if (!m_pulseStream || !m_sampleReady) return; PulseDaemonLocker locker; if (pa_stream_get_state(m_pulseStream) != PA_STREAM_READY) return; pa_stream_set_write_callback(m_pulseStream, stream_write_callback, this); pa_stream_set_underflow_callback(m_pulseStream, stream_underrun_callback, this); m_stopping = false; size_t writeBytes = size_t(qMin(m_pulseBufferSize, m_sample->data().size())); #ifdef QT_PA_DEBUG qDebug() << this << "prepare(): writable size =" << pa_stream_writable_size(m_pulseStream) << "actual writeBytes =" << writeBytes << "m_playQueued =" << m_playQueued; #endif m_position = writeToStream(m_sample->data().data(), writeBytes); if (m_playQueued) { m_playQueued = false; setLoopsRemaining(m_loopCount); playSample(); } } void QSoundEffectPrivate::uploadSample() { if (m_runningCount == 0) { #ifdef QT_PA_DEBUG qDebug() << this << "uploadSample: return due to 0 m_runningCount"; #endif return; } #ifdef QT_PA_DEBUG qDebug() << this << "uploadSample: m_runningCount =" << m_runningCount; #endif if (m_position == m_sample->data().size()) { m_position = 0; if (m_runningCount > 0) setLoopsRemaining(m_runningCount - 1); if (m_runningCount == 0) { return; } } int writableSize = int(pa_stream_writable_size(m_pulseStream)); int firstPartLength = qMin(m_sample->data().size() - m_position, writableSize); int writtenBytes = writeToStream(m_sample->data().data() + m_position, firstPartLength); m_position += writtenBytes; if (m_position == m_sample->data().size()) { m_position = 0; if (m_runningCount > 0) setLoopsRemaining(m_runningCount - 1); if (m_runningCount != 0 && firstPartLength < writableSize) { while (writtenBytes < writableSize) { int writeSize = qMin(writableSize - writtenBytes, m_sample->data().size()); writtenBytes += writeToStream(m_sample->data().data(), writeSize); if (writeSize < m_sample->data().size()) { m_position = writeSize; break; } if (m_runningCount > 0) setLoopsRemaining(m_runningCount - 1); if (m_runningCount == 0) break; } } } #ifdef QT_PA_DEBUG qDebug() << this << "uploadSample: use direct write, writeable size =" << writableSize << "actual writtenBytes =" << writtenBytes; #endif } int QSoundEffectPrivate::writeToStream(const void *data, int size) { m_volumeLock.lockForRead(); qreal volume = m_muted ? 0 : m_volume; m_volumeLock.unlock(); pa_free_cb_t writeDoneCb = stream_write_done_callback; if (volume < 1.0f) { // Don't use PulseAudio volume, as it might affect all other streams of the same category // or even affect the system volume if flat volumes are enabled void *dest = NULL; size_t nbytes = size; if (pa_stream_begin_write(m_pulseStream, &dest, &nbytes) < 0) { qWarning("QSoundEffect(pulseaudio): pa_stream_begin_write, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); return 0; } size = int(nbytes); QAudioHelperInternal::qMultiplySamples(volume, m_sample->format(), data, dest, size); data = dest; writeDoneCb = NULL; } if (pa_stream_write(m_pulseStream, data, size, writeDoneCb, 0, PA_SEEK_RELATIVE) < 0) { qWarning("QSoundEffect(pulseaudio): pa_stream_write, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); return 0; } return size; } void QSoundEffectPrivate::playSample() { #ifdef QT_PA_DEBUG qDebug() << this << "playSample"; #endif Q_ASSERT(m_pulseStream); Q_ASSERT(pa_stream_get_state(m_pulseStream) == PA_STREAM_READY); pa_operation *o = pa_stream_cork(m_pulseStream, 0, 0, 0); if (o) pa_operation_unref(o); } void QSoundEffectPrivate::stop() { #ifdef QT_PA_DEBUG qDebug() << this << "stop"; #endif if (!m_playing) return; setPlaying(false); PulseDaemonLocker locker; m_stopping = true; if (m_pulseStream) { emptyStream(ReloadSampleWhenDone); if (m_reloadCategory) { unloadPulseStream(); // upon play we reconnect anyway } } setLoopsRemaining(0); m_position = 0; m_playQueued = false; m_reloadCategory = false; } void QSoundEffectPrivate::underRun() { stop(); } void QSoundEffectPrivate::streamReady() { #ifdef QT_PA_DEBUG qDebug() << this << "streamReady"; #endif PulseDaemonLocker locker; m_sinkInputId = pa_stream_get_index(m_pulseStream); #ifdef QT_PA_DEBUG const pa_buffer_attr *realBufAttr = pa_stream_get_buffer_attr(m_pulseStream); qDebug() << this << "m_sinkInputId =" << m_sinkInputId << "tlength =" << realBufAttr->tlength << "maxlength =" << realBufAttr->maxlength << "minreq = " << realBufAttr->minreq << "prebuf =" << realBufAttr->prebuf; #endif prepare(); setStatus(QSoundEffect::Ready); } void QSoundEffectPrivate::createPulseStream() { #ifdef QT_PA_DEBUG qDebug() << this << "createPulseStream"; #endif if (!pulseDaemon()->context()) return; pa_proplist *propList = pa_proplist_new(); if (!m_category.isNull()) pa_proplist_sets(propList, PA_PROP_MEDIA_ROLE, m_category.toLatin1().constData()); pa_stream *stream = pa_stream_new_with_proplist(pulseDaemon()->context(), m_name.constData(), &m_pulseSpec, 0, propList); pa_proplist_free(propList); connect(pulseDaemon(), SIGNAL(contextFailed()), this, SLOT(contextFailed())); if (stream == 0) { qWarning("QSoundEffect(pulseaudio): Failed to create stream"); m_pulseStream = 0; setStatus(QSoundEffect::Error); setPlaying(false); return; } else { pa_stream_set_state_callback(stream, stream_state_callback, this); pa_stream_set_write_callback(stream, stream_write_callback, this); pa_stream_set_underflow_callback(stream, stream_underrun_callback, this); } m_pulseStream = stream; #ifndef QTM_PULSEAUDIO_DEFAULTBUFFER pa_buffer_attr bufferAttr; bufferAttr.tlength = qMin(m_sample->data().size(), QT_PA_STREAM_BUFFER_SIZE_MAX); bufferAttr.maxlength = -1; bufferAttr.minreq = bufferAttr.tlength / 2; bufferAttr.prebuf = -1; bufferAttr.fragsize = -1; if (pa_stream_connect_playback(m_pulseStream, 0, &bufferAttr, #else if (pa_stream_connect_playback(m_pulseStream, 0, 0, #endif PA_STREAM_START_CORKED, 0, 0) < 0) { qWarning("QSoundEffect(pulseaudio): Failed to connect stream, error = %s", pa_strerror(pa_context_errno(pulseDaemon()->context()))); } } void QSoundEffectPrivate::contextReady() { disconnect(pulseDaemon(), SIGNAL(contextReady()), this, SLOT(contextReady())); PulseDaemonLocker locker; createPulseStream(); } void QSoundEffectPrivate::contextFailed() { unloadPulseStream(); connect(pulseDaemon(), SIGNAL(contextReady()), this, SLOT(contextReady())); } void QSoundEffectPrivate::stream_write_callback(pa_stream *s, size_t length, void *userdata) { Q_UNUSED(length); Q_UNUSED(s); QSoundEffectPrivate *self = reinterpret_cast(userdata); #ifdef QT_PA_DEBUG qDebug() << self << "stream_write_callback"; #endif self->uploadSample(); } void QSoundEffectPrivate::stream_state_callback(pa_stream *s, void *userdata) { QSoundEffectPrivate *self = reinterpret_cast(userdata); switch (pa_stream_get_state(s)) { case PA_STREAM_READY: { #ifdef QT_PA_DEBUG qDebug() << self << "pulse stream ready"; #endif const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(self->m_pulseStream); self->m_pulseBufferSize = bufferAttr->tlength; if (bufferAttr->prebuf > uint32_t(self->m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = self->m_sample->data().size(); pa_operation *op = pa_stream_set_buffer_attr(self->m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, self->m_ref->getRef()); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to adjust pre-buffer attribute"); } else { QMetaObject::invokeMethod(self, "streamReady", Qt::QueuedConnection); } break; } case PA_STREAM_CREATING: #ifdef QT_PA_DEBUG qDebug() << self << "pulse stream creating"; #endif break; case PA_STREAM_TERMINATED: #ifdef QT_PA_DEBUG qDebug() << self << "pulse stream terminated"; #endif break; case PA_STREAM_FAILED: default: qWarning("QSoundEffect(pulseaudio): Error in pulse audio stream"); break; } } void QSoundEffectPrivate::stream_reset_buffer_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_reset_buffer_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): failed to reset buffer attribute"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_reset_buffer_callback"; #endif const pa_buffer_attr *bufferAttr = pa_stream_get_buffer_attr(self->m_pulseStream); self->m_pulseBufferSize = bufferAttr->tlength; if (bufferAttr->prebuf > uint32_t(self->m_sample->data().size())) { pa_buffer_attr newBufferAttr; newBufferAttr = *bufferAttr; newBufferAttr.prebuf = self->m_sample->data().size(); pa_operation *op = pa_stream_set_buffer_attr(self->m_pulseStream, &newBufferAttr, stream_adjust_prebuffer_callback, userdata); if (op) pa_operation_unref(op); else qWarning("QSoundEffect(pulseaudio): failed to adjust pre-buffer attribute"); } else { QMetaObject::invokeMethod(self, "streamReady", Qt::QueuedConnection); } } void QSoundEffectPrivate::stream_adjust_prebuffer_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_adjust_prebuffer_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): failed to adjust pre-buffer attribute"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_adjust_prebuffer_callback"; #endif QMetaObject::invokeMethod(self, "streamReady", Qt::QueuedConnection); } void QSoundEffectPrivate::stream_underrun_callback(pa_stream *s, void *userdata) { Q_UNUSED(s); QSoundEffectPrivate *self = reinterpret_cast(userdata); #ifdef QT_PA_DEBUG qDebug() << self << "stream_underrun_callback"; #endif if (self->m_runningCount == 0 && !self->m_playQueued) QMetaObject::invokeMethod(self, "underRun", Qt::QueuedConnection); #ifdef QT_PA_DEBUG else qDebug() << "underun corked =" << pa_stream_is_corked(s); #endif } void QSoundEffectPrivate::stream_cork_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_cork_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): failed to stop"); #ifdef QT_PA_DEBUG qDebug() << self << "stream_cork_callback"; #endif QMetaObject::invokeMethod(self, "prepare", Qt::QueuedConnection); } void QSoundEffectPrivate::stream_flush_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_flush_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): failed to drain"); QMetaObject::invokeMethod(self, "emptyComplete", Qt::QueuedConnection, Q_ARG(void*, s), Q_ARG(bool, false)); } void QSoundEffectPrivate::stream_flush_reload_callback(pa_stream *s, int success, void *userdata) { #ifdef QT_PA_DEBUG qDebug() << "stream_flush_reload_callback"; #endif Q_UNUSED(s); QSoundEffectRef *ref = reinterpret_cast(userdata); QSoundEffectPrivate *self = ref->soundEffect(); ref->release(); if (!self) return; if (!success) qWarning("QSoundEffect(pulseaudio): failed to drain"); QMetaObject::invokeMethod(self, "emptyComplete", Qt::QueuedConnection, Q_ARG(void*, s), Q_ARG(bool, true)); } void QSoundEffectPrivate::stream_write_done_callback(void *p) { Q_UNUSED(p); #ifdef QT_PA_DEBUG qDebug() << "stream_write_done_callback"; #endif } QT_END_NAMESPACE #include "moc_qsoundeffect_pulse_p.cpp" #include "qsoundeffect_pulse_p.moc"