/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // INTERNAL USE ONLY: Do NOT use for any other purpose. // #include "qsoundeffect_qmedia_p.h" #include #include "qmediacontent.h" #include "qmediaplayer.h" QT_BEGIN_NAMESPACE QSoundEffectPrivate::QSoundEffectPrivate(QObject* parent): QObject(parent), m_loopCount(1), m_runningCount(0), m_playing(false), m_status(QSoundEffect::Null), m_player(0) { m_player = new QMediaPlayer(this, QMediaPlayer::LowLatency); connect(m_player, SIGNAL(stateChanged(QMediaPlayer::State)), SLOT(stateChanged(QMediaPlayer::State))); connect(m_player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)), SLOT(mediaStatusChanged(QMediaPlayer::MediaStatus))); connect(m_player, SIGNAL(error(QMediaPlayer::Error)), SLOT(error(QMediaPlayer::Error))); connect(m_player, SIGNAL(mutedChanged(bool)), SIGNAL(mutedChanged())); connect(m_player, SIGNAL(volumeChanged(int)), SIGNAL(volumeChanged())); } void QSoundEffectPrivate::release() { this->deleteLater(); } QSoundEffectPrivate::~QSoundEffectPrivate() { } QStringList QSoundEffectPrivate::supportedMimeTypes() { return QMediaPlayer::supportedMimeTypes(); } QUrl QSoundEffectPrivate::source() const { return m_player->media().canonicalUrl(); } void QSoundEffectPrivate::setSource(const QUrl &url) { m_player->setMedia(url); } int QSoundEffectPrivate::loopCount() const { return m_loopCount; } int QSoundEffectPrivate::loopsRemaining() const { return m_runningCount; } void QSoundEffectPrivate::setLoopCount(int loopCount) { m_loopCount = loopCount; } int QSoundEffectPrivate::volume() const { return m_player->volume(); } void QSoundEffectPrivate::setVolume(int volume) { m_player->setVolume(volume); } bool QSoundEffectPrivate::isMuted() const { return m_player->isMuted(); } void QSoundEffectPrivate::setMuted(bool muted) { m_player->setMuted(muted); } bool QSoundEffectPrivate::isLoaded() const { return m_status == QSoundEffect::Ready; } bool QSoundEffectPrivate::isPlaying() const { return m_playing; } QSoundEffect::Status QSoundEffectPrivate::status() const { return m_status; } void QSoundEffectPrivate::play() { if (m_status == QSoundEffect::Null || m_status == QSoundEffect::Error) return; if (m_loopCount < 0) { setLoopsRemaining(-1); } else { if (m_runningCount < 0) setLoopsRemaining(0); setLoopsRemaining(m_runningCount + m_loopCount); } m_player->play(); } void QSoundEffectPrivate::stop() { setLoopsRemaining(0); m_player->stop(); } void QSoundEffectPrivate::stateChanged(QMediaPlayer::State state) { if (state == QMediaPlayer::StoppedState) { if (m_runningCount < 0) { m_player->play(); } else if (m_runningCount == 0) { setPlaying(false); return; } else { setLoopsRemaining(m_runningCount - 1); if (m_runningCount > 0) { m_player->play(); } else { setPlaying(false); } } } else { setPlaying(true); } } void QSoundEffectPrivate::mediaStatusChanged(QMediaPlayer::MediaStatus status) { switch(status) { case QMediaPlayer::LoadingMedia: setStatus(QSoundEffect::Loading); break; case QMediaPlayer::NoMedia: setStatus(QSoundEffect::Null); break; case QMediaPlayer::InvalidMedia: setStatus(QSoundEffect::Error); break; default: setStatus(QSoundEffect::Ready); break; } } void QSoundEffectPrivate::error(QMediaPlayer::Error err) { Q_UNUSED(err); bool playingDirty = false; if (m_playing) { m_playing = false; playingDirty = true; } setStatus(QSoundEffect::Error); if (playingDirty) emit playingChanged(); } void QSoundEffectPrivate::setStatus(QSoundEffect::Status status) { if (m_status == status) return; bool oldLoaded = isLoaded(); m_status = status; emit statusChanged(); if (oldLoaded != isLoaded()) emit loadedChanged(); } void QSoundEffectPrivate::setPlaying(bool playing) { if (m_playing == playing) return; m_playing = playing; emit playingChanged(); } void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining) { if (m_runningCount == loopsRemaining) return; m_runningCount = loopsRemaining; emit loopsRemainingChanged(); } QT_END_NAMESPACE #include "moc_qsoundeffect_qmedia_p.cpp"