/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QANDROIDAUDIODECODER_P_H #define QANDROIDAUDIODECODER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "private/qplatformaudiodecoder_p.h" #include #include #include "media/NdkMediaCodec.h" #include "media/NdkMediaExtractor.h" #include "media/NdkMediaFormat.h" #include "media/NdkMediaError.h" QT_USE_NAMESPACE class Decoder : public QObject { Q_OBJECT public: Decoder(); ~Decoder(); public slots: void setSource(const QUrl &source); void doDecode(); void stop(); signals: void positionChanged(const QAudioBuffer &buffer, qint64 position); void durationChanged(const qint64 duration); void error(const QAudioDecoder::Error error, const QString &errorString); void finished(); void decodingChanged(bool decoding); private: void createDecoder(); AMediaCodec *m_codec = nullptr; AMediaExtractor *m_extractor = nullptr; AMediaFormat *m_format = nullptr; QAudioFormat m_outputFormat; QString m_formatError; bool m_inputEOS; }; class QAndroidAudioDecoder : public QPlatformAudioDecoder { Q_OBJECT public: QAndroidAudioDecoder(QAudioDecoder *parent); virtual ~QAndroidAudioDecoder(); QUrl source() const override { return m_source; } void setSource(const QUrl &fileName) override; QIODevice *sourceDevice() const override { return m_device; } void setSourceDevice(QIODevice *device) override; void start() override; void stop() override; QAudioFormat audioFormat() const override { return {}; } void setAudioFormat(const QAudioFormat &/*format*/) override {} QAudioBuffer read() override; bool bufferAvailable() const override; qint64 position() const override; qint64 duration() const override; signals: void setSourceUrl(const QUrl &source); private slots: void positionChanged(QAudioBuffer audioBuffer, qint64 position); void durationChanged(qint64 duration); void error(const QAudioDecoder::Error error, const QString &errorString); void readDevice(); void finished(); private: bool requestPermissions(); bool createTempFile(); void decode(); QIODevice *m_device = nullptr; Decoder *m_decoder; QList> m_audioBuffer; QUrl m_source; qint64 m_position = -1; qint64 m_duration = -1; long long m_presentationTimeUs = 0; QByteArray m_deviceBuffer; QThread *m_threadDecoder = nullptr; }; QT_END_NAMESPACE #endif // QANDROIDAUDIODECODER_P_H