/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qvideoframeconversionhelper_p.h" #ifdef QT_COMPILER_SUPPORTS_SSE2 QT_BEGIN_NAMESPACE namespace { template void convert_to_ARGB32_sse2(const QVideoFrame &frame, uchar *output) { FETCH_INFO_PACKED(frame) MERGE_LOOPS(width, height, stride, 4) quint32 *argb = reinterpret_cast(output); const __m128i zero = _mm_setzero_si128(); #if Q_BYTE_ORDER == Q_LITTLE_ENDIAN const uchar shuffle = _MM_SHUFFLE(a, r, b, g); #else const uchar shuffle = _MM_SHUFFLE(3-a, 3-r, 3-b, 3-g); #endif using Pixel = const ArgbPixel; for (int y = 0; y < height; ++y) { auto *pixel = reinterpret_cast(src); int x = 0; ALIGN(16, argb, x, width) { *argb = pixel->convert(); ++pixel; ++argb; } for (; x < width - 3; x += 4) { __m128i pixelData = _mm_loadu_si128(reinterpret_cast(pixel)); pixel += 4; __m128i lowPixels = _mm_unpacklo_epi8(pixelData, zero); __m128i highPixels = _mm_unpackhi_epi8(pixelData, zero); lowPixels = _mm_shufflelo_epi16(_mm_shufflehi_epi16(lowPixels, shuffle), shuffle); highPixels = _mm_shufflelo_epi16(_mm_shufflehi_epi16(highPixels, shuffle), shuffle); pixelData = _mm_packus_epi16(lowPixels, highPixels); _mm_store_si128(reinterpret_cast<__m128i*>(argb), pixelData); argb += 4; } // leftovers for (; x < width; ++x) { *argb = pixel->convert(); ++pixel; ++argb; } src += stride; } } } void QT_FASTCALL qt_convert_ARGB8888_to_ARGB32_sse2(const QVideoFrame &frame, uchar *output) { convert_to_ARGB32_sse2<0, 1, 2, 3>(frame, output); } void QT_FASTCALL qt_convert_ABGR8888_to_ARGB32_sse2(const QVideoFrame &frame, uchar *output) { convert_to_ARGB32_sse2<0, 3, 2, 1>(frame, output); } void QT_FASTCALL qt_convert_RGBA8888_to_ARGB32_sse2(const QVideoFrame &frame, uchar *output) { convert_to_ARGB32_sse2<3, 0, 1, 2>(frame, output); } void QT_FASTCALL qt_convert_BGRA8888_to_ARGB32_sse2(const QVideoFrame &frame, uchar *output) { convert_to_ARGB32_sse2<3, 2, 1, 0>(frame, output); } QT_END_NAMESPACE #endif