/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \class QVideoProbe \inmodule QtMultimedia \ingroup multimedia \ingroup multimedia_video \brief The QVideoProbe class allows you to monitor video frames being played or recorded. \code QMediaPlayer *player = new QMediaPlayer(); QVideoProbe *probe = new QVideoProbe; connect(probe, SIGNAL(videoFrameProbed(QVideoFrame)), this, SLOT(processFrame(QVideoFrame))); probe->setSource(player); // Returns true, hopefully. player->setVideoOutput(myVideoSurface); player->setMedia(QUrl::fromLocalFile("observation.mp4")); player->play(); // Start receiving frames as they get presented to myVideoSurface \endcode This same approach works with the QCamera object as well, to receive viewfinder or video frames as they are captured. \sa QAudioProbe, QMediaPlayer, QCamera */ #include "qvideoprobe.h" #include "qmediavideoprobecontrol.h" #include "qmediaservice.h" #include "qmediarecorder.h" #include "qsharedpointer.h" #include "qpointer.h" QT_BEGIN_NAMESPACE class QVideoProbePrivate { public: QPointer source; QPointer probee; }; /*! Creates a new QVideoProbe class with \a parent. After setting the source to monitor with \l setSource(), the \l videoFrameProbed() signal will be emitted when video frames are flowing in the source media object. */ QVideoProbe::QVideoProbe(QObject *parent) : QObject(parent) , d(new QVideoProbePrivate) { } /*! Destroys this probe and disconnects from any media object. */ QVideoProbe::~QVideoProbe() { if (d->source) { // Disconnect if (d->probee) { disconnect(d->probee.data(), SIGNAL(videoFrameProbed(QVideoFrame)), this, SIGNAL(videoFrameProbed(QVideoFrame))); disconnect(d->probee.data(), SIGNAL(flush()), this, SIGNAL(flush())); } d->source.data()->service()->releaseControl(d->probee.data()); } } /*! Sets the media object to monitor to \a source. If \a source is zero, this probe will be deactivated and this function wil return true. If the media object does not support monitoring video, this function will return false. Any previously monitored objects will no longer be monitored. Passing in the same object will be ignored, but monitoring will continue. */ bool QVideoProbe::setSource(QMediaObject *source) { // Need to: // 1) disconnect from current source if necessary // 2) see if new one has the probe control // 3) connect if so // in case source was destroyed but probe control is still valid if (!d->source && d->probee) { disconnect(d->probee.data(), SIGNAL(videoFrameProbed(QVideoFrame)), this, SIGNAL(videoFrameProbed(QVideoFrame))); disconnect(d->probee.data(), SIGNAL(flush()), this, SIGNAL(flush())); d->probee.clear(); } if (source != d->source.data()) { if (d->source) { Q_ASSERT(d->probee); disconnect(d->probee.data(), SIGNAL(videoFrameProbed(QVideoFrame)), this, SIGNAL(videoFrameProbed(QVideoFrame))); disconnect(d->probee.data(), SIGNAL(flush()), this, SIGNAL(flush())); d->source.data()->service()->releaseControl(d->probee.data()); d->source.clear(); d->probee.clear(); } if (source) { QMediaService *service = source->service(); if (service) { d->probee = service->requestControl(); } if (d->probee) { connect(d->probee.data(), SIGNAL(videoFrameProbed(QVideoFrame)), this, SIGNAL(videoFrameProbed(QVideoFrame))); connect(d->probee.data(), SIGNAL(flush()), this, SIGNAL(flush())); d->source = source; } } } return (!source || d->probee != 0); } /*! Starts monitoring the given \a mediaRecorder. If there is no mediaObject associated with \a mediaRecorder, or if it is zero, this probe will be deactivated and this function wil return true. If the media recorder instance does not support monitoring video, this function will return false. Any previously monitored objects will no longer be monitored. Passing in the same object will be ignored, but monitoring will continue. */ bool QVideoProbe::setSource(QMediaRecorder *mediaRecorder) { QMediaObject *source = mediaRecorder ? mediaRecorder->mediaObject() : 0; bool result = setSource(source); if (!mediaRecorder) return true; if (mediaRecorder && !source) return false; return result; } /*! Returns true if this probe is monitoring something, or false otherwise. The source being monitored does not need to be active. */ bool QVideoProbe::isActive() const { return d->probee != 0; } /*! \fn QVideoProbe::videoFrameProbed(const QVideoFrame &frame) This signal should be emitted when a video \a frame is processed in the media service. */ /*! \fn QVideoProbe::flush() This signal should be emitted when it is required to release all frames. Application must release all outstanding references to video frames. */ QT_END_NAMESPACE