/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QABSTRACTVIDEOSINK_H #define QABSTRACTVIDEOSINK_H #include #include #include QT_BEGIN_NAMESPACE class QRectF; class QVideoFrameFormat; class QVideoFrame; class QVideoSinkPrivate; class QPlatformVideoSink; class QRhi; class Q_MULTIMEDIA_EXPORT QVideoSink : public QObject { Q_OBJECT public: QVideoSink(QObject *parent = nullptr); ~QVideoSink(); // setter sets graphics type to NativeWindow WId nativeWindowId() const; void setNativeWindowId(WId id); QRhi *rhi() const; void setRhi(QRhi *rhi); void setFullScreen(bool fullscreen); bool isFullScreen() const; Qt::AspectRatioMode aspectRatioMode() const; void setAspectRatioMode(Qt::AspectRatioMode mode); QRectF targetRect() const; void setTargetRect(const QRectF &rect); float brightness() const; void setBrightness(float brightness); float contrast() const; void setContrast(float contrast); float hue() const; void setHue(float hue); float saturation() const; void setSaturation(float saturation); Qt::BGMode backgroundMode() const; void setBackgroundMode(Qt::BGMode mode); void paint(QPainter *painter, const QVideoFrame &frame); QPlatformVideoSink *platformVideoSink() const; QSize videoSize() const; Q_SIGNALS: // would never get called in windowed mode void newVideoFrame(const QVideoFrame &frame) const; void fullScreenChanged(bool fullScreen); void brightnessChanged(float brightness); void contrastChanged(float contrast); void hueChanged(float hue); void saturationChanged(float saturation); void aspectRatioModeChanged(Qt::AspectRatioMode mode); private: friend class QMediaPlayerPrivate; friend class QMediaCaptureSessionPrivate; void setSource(QObject *source); QVideoSinkPrivate *d = nullptr; }; QT_END_NAMESPACE #endif