/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QEGLIMAGETEXTURESURFACE_P_H #define QEGLIMAGETEXTURESURFACE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Multimedia) class QGLContext; class QGLShaderProgram; class QPainterVideoSurface; class QEglImageTextureSurface : public QAbstractVideoSurface { Q_OBJECT public: explicit QEglImageTextureSurface(QObject *parent = 0); ~QEglImageTextureSurface(); QList supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType = QAbstractVideoBuffer::NoHandle) const; bool start(const QVideoSurfaceFormat &format); void stop(); bool present(const QVideoFrame &frame); int brightness() const; void setBrightness(int brightness); int contrast() const; void setContrast(int contrast); int hue() const; void setHue(int hue); int saturation() const; void setSaturation(int saturation); bool isReady() const; void setReady(bool ready); void paint(QPainter *painter, const QRectF &target, const QRectF &source = QRectF(0, 0, 1, 1)); const QGLContext *glContext() const; void setGLContext(QGLContext *context); bool isOverlayEnabled() const; void setOverlayEnabled(bool enabled); QRect displayRect() const; void setDisplayRect(const QRect &rect); public Q_SLOTS: void viewportDestroyed(); Q_SIGNALS: void frameChanged(); private: QGLContext *m_context; QGLShaderProgram *m_program; QVideoFrame m_frame; QVideoFrame::PixelFormat m_pixelFormat; QVideoSurfaceFormat::Direction m_scanLineDirection; QSize m_frameSize; QRect m_sourceRect; bool m_ready; QRect m_viewport; QRect m_displayRect; QColor m_colorKey; QPainterVideoSurface *m_fallbackSurface; bool m_fallbackSurfaceActive; }; QT_END_NAMESPACE QT_END_HEADER #endif