/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPAINTERVIDEOSURFACE_P_H #define QPAINTERVIDEOSURFACE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QGLContext; QT_END_NAMESPACE QT_USE_NAMESPACE QT_BEGIN_NAMESPACE class QVideoSurfacePainter { public: virtual ~QVideoSurfacePainter(); virtual QList supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType) const = 0; virtual bool isFormatSupported(const QVideoSurfaceFormat &format) const = 0; virtual QAbstractVideoSurface::Error start(const QVideoSurfaceFormat &format) = 0; virtual void stop() = 0; virtual QAbstractVideoSurface::Error setCurrentFrame(const QVideoFrame &frame) = 0; virtual QAbstractVideoSurface::Error paint( const QRectF &target, QPainter *painter, const QRectF &source) = 0; virtual void updateColors(int brightness, int contrast, int hue, int saturation) = 0; virtual void viewportDestroyed() {} }; class Q_AUTOTEST_EXPORT QPainterVideoSurface : public QAbstractVideoSurface { Q_OBJECT public: explicit QPainterVideoSurface(QObject *parent = 0); ~QPainterVideoSurface(); QList supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType = QAbstractVideoBuffer::NoHandle) const; bool isFormatSupported(const QVideoSurfaceFormat &format) const; bool start(const QVideoSurfaceFormat &format); void stop(); bool present(const QVideoFrame &frame); int brightness() const; void setBrightness(int brightness); int contrast() const; void setContrast(int contrast); int hue() const; void setHue(int hue); int saturation() const; void setSaturation(int saturation); bool isReady() const; void setReady(bool ready); void paint(QPainter *painter, const QRectF &target, const QRectF &source = QRectF(0, 0, 1, 1)); #if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) const QGLContext *glContext() const; void setGLContext(QGLContext *context); enum ShaderType { NoShaders = 0x00, FragmentProgramShader = 0x01, GlslShader = 0x02 }; Q_DECLARE_FLAGS(ShaderTypes, ShaderType) ShaderTypes supportedShaderTypes() const; ShaderType shaderType() const; void setShaderType(ShaderType type); #endif public Q_SLOTS: void viewportDestroyed(); Q_SIGNALS: void frameChanged(); private: void createPainter(); QVideoSurfacePainter *m_painter; #if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) QGLContext *m_glContext; ShaderTypes m_shaderTypes; ShaderType m_shaderType; #endif int m_brightness; int m_contrast; int m_hue; int m_saturation; QVideoFrame::PixelFormat m_pixelFormat; QSize m_frameSize; QRect m_sourceRect; bool m_colorsDirty; bool m_ready; }; #if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) Q_DECLARE_OPERATORS_FOR_FLAGS(QPainterVideoSurface::ShaderTypes) #endif QT_END_NAMESPACE #endif