/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPAINTERVIDEOSURFACE_P_H #define QPAINTERVIDEOSURFACE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QGLContext; QT_END_NAMESPACE QT_USE_NAMESPACE QT_BEGIN_NAMESPACE class QVideoSurfacePainter { public: virtual ~QVideoSurfacePainter(); virtual QList supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType) const = 0; virtual bool isFormatSupported(const QVideoSurfaceFormat &format) const = 0; virtual QAbstractVideoSurface::Error start(const QVideoSurfaceFormat &format) = 0; virtual void stop() = 0; virtual QAbstractVideoSurface::Error setCurrentFrame(const QVideoFrame &frame) = 0; virtual QAbstractVideoSurface::Error paint( const QRectF &target, QPainter *painter, const QRectF &source) = 0; virtual void updateColors(int brightness, int contrast, int hue, int saturation) = 0; virtual void viewportDestroyed() {} }; class Q_AUTOTEST_EXPORT QPainterVideoSurface : public QAbstractVideoSurface { Q_OBJECT public: explicit QPainterVideoSurface(QObject *parent = 0); ~QPainterVideoSurface(); QList supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType = QAbstractVideoBuffer::NoHandle) const override; bool isFormatSupported(const QVideoSurfaceFormat &format) const override; bool start(const QVideoSurfaceFormat &format) override; void stop() override; bool present(const QVideoFrame &frame) override; int brightness() const; void setBrightness(int brightness); int contrast() const; void setContrast(int contrast); int hue() const; void setHue(int hue); int saturation() const; void setSaturation(int saturation); bool isReady() const; void setReady(bool ready); void paint(QPainter *painter, const QRectF &target, const QRectF &source = QRectF(0, 0, 1, 1)); #if QT_CONFIG(opengl) const QGLContext *glContext() const; void setGLContext(QGLContext *context); enum ShaderType { NoShaders = 0x00, FragmentProgramShader = 0x01, GlslShader = 0x02 }; Q_DECLARE_FLAGS(ShaderTypes, ShaderType) ShaderTypes supportedShaderTypes() const; ShaderType shaderType() const; void setShaderType(ShaderType type); #endif public Q_SLOTS: void viewportDestroyed(); Q_SIGNALS: void frameChanged(); private: void createPainter(); QVideoSurfacePainter *m_painter; #if QT_CONFIG(opengl) QGLContext *m_glContext; ShaderTypes m_shaderTypes; ShaderType m_shaderType; #endif int m_brightness; int m_contrast; int m_hue; int m_saturation; QVideoFrame::PixelFormat m_pixelFormat; QSize m_frameSize; QRect m_sourceRect; bool m_colorsDirty; bool m_ready; }; #if QT_CONFIG(opengl) Q_DECLARE_OPERATORS_FOR_FLAGS(QPainterVideoSurface::ShaderTypes) #endif QT_END_NAMESPACE #endif