/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qandroidaudioinputselectorcontrol.h" #include "qandroidcapturesession.h" QT_BEGIN_NAMESPACE QAndroidAudioInputSelectorControl::QAndroidAudioInputSelectorControl(QAndroidCaptureSession *session) : QAudioInputSelectorControl() , m_session(session) { connect(m_session, SIGNAL(audioInputChanged(QString)), this, SIGNAL(activeInputChanged(QString))); } QList QAndroidAudioInputSelectorControl::availableInputs() const { return QList() << QLatin1String("default") << QLatin1String("mic") << QLatin1String("voice_uplink") << QLatin1String("voice_downlink") << QLatin1String("voice_call") << QLatin1String("voice_recognition"); } QString QAndroidAudioInputSelectorControl::inputDescription(const QString& name) const { return availableDeviceDescription(name.toLatin1()); } QString QAndroidAudioInputSelectorControl::defaultInput() const { return QLatin1String("default"); } QString QAndroidAudioInputSelectorControl::activeInput() const { return m_session->audioInput(); } void QAndroidAudioInputSelectorControl::setActiveInput(const QString& name) { m_session->setAudioInput(name); } QList QAndroidAudioInputSelectorControl::availableDevices() { return QList() << "default" << "mic" << "voice_uplink" << "voice_downlink" << "voice_call" << "voice_recognition"; } QString QAndroidAudioInputSelectorControl::availableDeviceDescription(const QByteArray &device) { if (device == "default") return QLatin1String("Default audio source"); else if (device == "mic") return QLatin1String("Microphone audio source"); else if (device == "voice_uplink") return QLatin1String("Voice call uplink (Tx) audio source"); else if (device == "voice_downlink") return QLatin1String("Voice call downlink (Rx) audio source"); else if (device == "voice_call") return QLatin1String("Voice call uplink + downlink audio source"); else if (device == "voice_recognition") return QLatin1String("Microphone audio source tuned for voice recognition"); else return QString(); } QT_END_NAMESPACE