/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "audiocapturesession.h" #include "audioinputselector.h" #include QT_BEGIN_NAMESPACE AudioInputSelector::AudioInputSelector(QObject *parent) :QAudioInputSelectorControl(parent) { m_session = qobject_cast(parent); update(); m_audioInput = defaultInput(); } AudioInputSelector::~AudioInputSelector() { } QList AudioInputSelector::availableInputs() const { return m_names; } QString AudioInputSelector::inputDescription(const QString& name) const { QString desc; for(int i = 0; i < m_names.count(); i++) { if (m_names.at(i).compare(name) == 0) { desc = m_names.at(i); break; } } return desc; } QString AudioInputSelector::defaultInput() const { return QAudioDeviceInfo::defaultInputDevice().deviceName(); } QString AudioInputSelector::activeInput() const { return m_audioInput; } void AudioInputSelector::setActiveInput(const QString& name) { if (m_audioInput.compare(name) != 0) { m_audioInput = name; m_session->setCaptureDevice(name); emit activeInputChanged(name); } } void AudioInputSelector::update() { m_names.clear(); m_descriptions.clear(); QList devices; devices = QAudioDeviceInfo::availableDevices(QAudio::AudioInput); for(int i = 0; i < devices.size(); ++i) { m_names.append(devices.at(i).deviceName()); m_descriptions.append(devices.at(i).deviceName()); } } QT_END_NAMESPACE