/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "dscameracontrol.h" #include "dscameraservice.h" #include "dscamerasession.h" QT_BEGIN_NAMESPACE DSCameraControl::DSCameraControl(QObject *parent) : QCameraControl(parent) , m_state(QCamera::UnloadedState) , m_captureMode(QCamera::CaptureStillImage) { m_session = qobject_cast(parent); connect(m_session, &DSCameraSession::statusChanged, this, [&](QCamera::Status status) { if (status == QCamera::UnloadedStatus) m_state = QCamera::UnloadedState; emit statusChanged(status); }); connect(m_session, &DSCameraSession::cameraError, this, &DSCameraControl::error); } DSCameraControl::~DSCameraControl() = default; void DSCameraControl::setState(QCamera::State state) { if (m_state == state) return; bool succeeded = false; switch (state) { case QCamera::UnloadedState: succeeded = m_session->unload(); break; case QCamera::LoadedState: case QCamera::ActiveState: if (m_state == QCamera::UnloadedState && !m_session->load()) return; if (state == QCamera::ActiveState) succeeded = m_session->startPreview(); else succeeded = m_session->stopPreview(); break; } if (succeeded) { m_state = state; emit stateChanged(m_state); } } bool DSCameraControl::isCaptureModeSupported(QCamera::CaptureModes mode) const { bool bCaptureSupported = false; switch (mode) { case QCamera::CaptureStillImage: bCaptureSupported = true; break; case QCamera::CaptureVideo: bCaptureSupported = false; break; } return bCaptureSupported; } void DSCameraControl::setCaptureMode(QCamera::CaptureModes mode) { if (m_captureMode != mode && isCaptureModeSupported(mode)) { m_captureMode = mode; emit captureModeChanged(mode); } } QCamera::Status DSCameraControl::status() const { return m_session->status(); } QT_END_NAMESPACE