/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "camerabinfocus.h" #include "camerabinsession.h" #include #include #include //#define CAMERABIN_DEBUG 1 #define ZOOM_PROPERTY "zoom" #define MAX_ZOOM_PROPERTY "max-zoom" QT_BEGIN_NAMESPACE CameraBinFocus::CameraBinFocus(CameraBinSession *session) :QCameraFocusControl(session), m_session(session), m_focusMode(QCameraFocus::AutoFocus), m_focusStatus(QCamera::Unlocked), m_focusZoneStatus(QCameraFocusZone::Selected) { connect(m_session, SIGNAL(stateChanged(QCamera::State)), this, SLOT(_q_handleCameraStateChange(QCamera::State))); } CameraBinFocus::~CameraBinFocus() { } QCameraFocus::FocusMode CameraBinFocus::focusMode() const { return m_focusMode; } void CameraBinFocus::setFocusMode(QCameraFocus::FocusMode mode) { if (isFocusModeSupported(mode)) { m_focusMode = mode; } } bool CameraBinFocus::isFocusModeSupported(QCameraFocus::FocusMode mode) const { return mode & QCameraFocus::AutoFocus; } qreal CameraBinFocus::maximumOpticalZoom() const { return 1.0; } qreal CameraBinFocus::maximumDigitalZoom() const { gfloat zoomFactor = 1.0; g_object_get(GST_BIN(m_session->cameraBin()), MAX_ZOOM_PROPERTY, &zoomFactor, NULL); return zoomFactor; } qreal CameraBinFocus::opticalZoom() const { return 1.0; } qreal CameraBinFocus::digitalZoom() const { gfloat zoomFactor = 1.0; g_object_get(GST_BIN(m_session->cameraBin()), ZOOM_PROPERTY, &zoomFactor, NULL); return zoomFactor; } void CameraBinFocus::zoomTo(qreal optical, qreal digital) { Q_UNUSED(optical); digital = qBound(qreal(1.0), digital, maximumDigitalZoom()); g_object_set(GST_BIN(m_session->cameraBin()), ZOOM_PROPERTY, digital, NULL); emit digitalZoomChanged(digital); } QCameraFocus::FocusPointMode CameraBinFocus::focusPointMode() const { return QCameraFocus::FocusPointAuto; } void CameraBinFocus::setFocusPointMode(QCameraFocus::FocusPointMode mode) { Q_UNUSED(mode); } bool CameraBinFocus::isFocusPointModeSupported(QCameraFocus::FocusPointMode mode) const { return mode == QCameraFocus::FocusPointAuto; } QPointF CameraBinFocus::customFocusPoint() const { return QPointF(0.5, 0.5); } void CameraBinFocus::setCustomFocusPoint(const QPointF &point) { Q_UNUSED(point); } QCameraFocusZoneList CameraBinFocus::focusZones() const { return QCameraFocusZoneList() << QCameraFocusZone(QRectF(0.35, 0.35, 0.3, 0.3), m_focusZoneStatus); } void CameraBinFocus::handleFocusMessage(GstMessage *gm) { //it's a sync message, so it's called from non main thread if (gst_structure_has_name(gm->structure, GST_PHOTOGRAPHY_AUTOFOCUS_DONE)) { gint status = GST_PHOTOGRAPHY_FOCUS_STATUS_NONE; gst_structure_get_int (gm->structure, "status", &status); QCamera::LockStatus focusStatus = m_focusStatus; QCamera::LockChangeReason reason = QCamera::UserRequest; switch (status) { case GST_PHOTOGRAPHY_FOCUS_STATUS_FAIL: focusStatus = QCamera::Unlocked; reason = QCamera::LockFailed; break; case GST_PHOTOGRAPHY_FOCUS_STATUS_SUCCESS: focusStatus = QCamera::Locked; break; case GST_PHOTOGRAPHY_FOCUS_STATUS_NONE: break; case GST_PHOTOGRAPHY_FOCUS_STATUS_RUNNING: focusStatus = QCamera::Searching; break; default: break; } static int signalIndex = metaObject()->indexOfSlot( "_q_setFocusStatus(QCamera::LockStatus,QCamera::LockChangeReason)"); metaObject()->method(signalIndex).invoke(this, Qt::QueuedConnection, Q_ARG(QCamera::LockStatus,focusStatus), Q_ARG(QCamera::LockChangeReason,reason)); } } void CameraBinFocus::_q_setFocusStatus(QCamera::LockStatus status, QCamera::LockChangeReason reason) { #ifdef CAMERABIN_DEBUG qDebug() << Q_FUNC_INFO << "Current:" << m_focusStatus << "New:" << status << reason; #endif if (m_focusStatus != status) { m_focusStatus = status; QCameraFocusZone::FocusZoneStatus zonesStatus = m_focusStatus == QCamera::Locked ? QCameraFocusZone::Focused : QCameraFocusZone::Selected; if (m_focusZoneStatus != zonesStatus) { m_focusZoneStatus = zonesStatus; emit focusZonesChanged(); } emit _q_focusStatusChanged(m_focusStatus, reason); } } void CameraBinFocus::_q_handleCameraStateChange(QCamera::State state) { if (state != QCamera::ActiveState) _q_setFocusStatus(QCamera::Unlocked, QCamera::LockLost); } void CameraBinFocus::_q_startFocusing() { _q_setFocusStatus(QCamera::Searching, QCamera::UserRequest); gst_photography_set_autofocus(m_session->photography(), TRUE); } void CameraBinFocus::_q_stopFocusing() { gst_photography_set_autofocus(m_session->photography(), FALSE); _q_setFocusStatus(QCamera::Unlocked, QCamera::UserRequest); } QT_END_NAMESPACE