/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef CAMERABINFOCUSCONTROL_H #define CAMERABINFOCUSCONTROL_H #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class CameraBinSession; class CameraBinFocus : public QCameraFocusControl #if GST_CHECK_VERSION(1,0,0) , QGstreamerBufferProbe #endif { Q_OBJECT public: CameraBinFocus(CameraBinSession *session); virtual ~CameraBinFocus(); QCameraFocus::FocusModes focusMode() const override; void setFocusMode(QCameraFocus::FocusModes mode) override; bool isFocusModeSupported(QCameraFocus::FocusModes mode) const override; QCameraFocus::FocusPointMode focusPointMode() const override; void setFocusPointMode(QCameraFocus::FocusPointMode mode) override; bool isFocusPointModeSupported(QCameraFocus::FocusPointMode) const override; QPointF customFocusPoint() const override; void setCustomFocusPoint(const QPointF &point) override; QCameraFocusZoneList focusZones() const override; void handleFocusMessage(GstMessage*); QCamera::LockStatus focusStatus() const { return m_focusStatus; } Q_SIGNALS: void _q_focusStatusChanged(QCamera::LockStatus status, QCamera::LockChangeReason reason); public Q_SLOTS: void _q_startFocusing(); void _q_stopFocusing(); void setViewfinderResolution(const QSize &resolution); #if GST_CHECK_VERSION(1,0,0) protected: void timerEvent(QTimerEvent *event) override; #endif private Q_SLOTS: void _q_setFocusStatus(QCamera::LockStatus status, QCamera::LockChangeReason reason); void _q_handleCameraStatusChange(QCamera::Status status); #if GST_CHECK_VERSION(1,0,0) void _q_updateFaces(); #endif private: void resetFocusPoint(); void updateRegionOfInterest(const QRectF &rectangle); void updateRegionOfInterest(const QVector &rectangles); #if GST_CHECK_VERSION(1,0,0) bool probeBuffer(GstBuffer *buffer) override; #endif CameraBinSession *m_session; QCamera::Status m_cameraStatus; QCameraFocus::FocusModes m_focusMode; QCameraFocus::FocusPointMode m_focusPointMode; QCamera::LockStatus m_focusStatus; QCameraFocusZone::FocusZoneStatus m_focusZoneStatus; QPointF m_focusPoint; QRectF m_focusRect; QSize m_viewfinderResolution; QVector m_faces; QVector m_faceFocusRects; QBasicTimer m_faceResetTimer; mutable QMutex m_mutex; }; QT_END_NAMESPACE #endif // CAMERABINFOCUSCONTROL_H