/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CAMERABINFOCUSCONTROL_H #define CAMERABINFOCUSCONTROL_H #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class CameraBinSession; class CameraBinFocus : public QCameraFocusControl #if GST_CHECK_VERSION(1,0,0) , QGstreamerBufferProbe #endif { Q_OBJECT public: CameraBinFocus(CameraBinSession *session); virtual ~CameraBinFocus(); QCameraFocus::FocusModes focusMode() const; void setFocusMode(QCameraFocus::FocusModes mode); bool isFocusModeSupported(QCameraFocus::FocusModes mode) const; QCameraFocus::FocusPointMode focusPointMode() const; void setFocusPointMode(QCameraFocus::FocusPointMode mode) ; bool isFocusPointModeSupported(QCameraFocus::FocusPointMode) const; QPointF customFocusPoint() const; void setCustomFocusPoint(const QPointF &point); QCameraFocusZoneList focusZones() const; void handleFocusMessage(GstMessage*); QCamera::LockStatus focusStatus() const { return m_focusStatus; } Q_SIGNALS: void _q_focusStatusChanged(QCamera::LockStatus status, QCamera::LockChangeReason reason); public Q_SLOTS: void _q_startFocusing(); void _q_stopFocusing(); void setViewfinderResolution(const QSize &resolution); #if GST_CHECK_VERSION(1,0,0) protected: void timerEvent(QTimerEvent *event); #endif private Q_SLOTS: void _q_setFocusStatus(QCamera::LockStatus status, QCamera::LockChangeReason reason); void _q_handleCameraStateChange(QCamera::State state); #if GST_CHECK_VERSION(1,0,0) void _q_updateFaces(); #endif private: void resetFocusPoint(); void updateRegionOfInterest(const QRectF &rectangle); void updateRegionOfInterest(const QVector &rectangles); #if GST_CHECK_VERSION(1,0,0) bool probeBuffer(GstBuffer *buffer); #endif CameraBinSession *m_session; QCamera::State m_cameraState; QCameraFocus::FocusModes m_focusMode; QCameraFocus::FocusPointMode m_focusPointMode; QCamera::LockStatus m_focusStatus; QCameraFocusZone::FocusZoneStatus m_focusZoneStatus; QPointF m_focusPoint; QRectF m_focusRect; QSize m_viewfinderResolution; QVector m_faces; QVector m_faceFocusRects; QBasicTimer m_faceResetTimer; mutable QMutex m_mutex; }; QT_END_NAMESPACE #endif // CAMERABINFOCUSCONTROL_H