/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "camerabinlocks.h" #include "camerabinsession.h" #include "camerabinfocus.h" #include #include CameraBinLocks::CameraBinLocks(CameraBinSession *session) :QCameraLocksControl(session), m_session(session), m_focus(m_session->cameraFocusControl()) { connect(m_focus, SIGNAL(_q_focusStatusChanged(QCamera::LockStatus, QCamera::LockChangeReason)), this, SLOT(updateFocusStatus(QCamera::LockStatus, QCamera::LockChangeReason))); } CameraBinLocks::~CameraBinLocks() { } QCamera::LockTypes CameraBinLocks::supportedLocks() const { return QCamera::LockFocus; } QCamera::LockStatus CameraBinLocks::lockStatus(QCamera::LockType lock) const { return lock == QCamera::LockFocus ? m_focus->focusStatus() : QCamera::Unlocked; } void CameraBinLocks::searchAndLock(QCamera::LockTypes locks) { if (locks & QCamera::LockFocus) m_focus->_q_startFocusing(); } void CameraBinLocks::unlock(QCamera::LockTypes locks) { if (locks & QCamera::LockFocus) m_focus->_q_stopFocusing(); } void CameraBinLocks::updateFocusStatus(QCamera::LockStatus status, QCamera::LockChangeReason reason) { emit lockStatusChanged(QCamera::LockFocus, status, reason); }