/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Mobility Components. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "playerresourcepolicy.h" #ifdef Q_WS_MAEMO_6 #define HAVE_RESOURCE_POLICY #endif //#define DEBUG_RESOURCE_POLICY #include #ifdef HAVE_RESOURCE_POLICY #include #include #include #endif PlayerResourcePolicy::PlayerResourcePolicy(QObject *parent) : QObject(parent), m_videoEnabled(true), m_resourceSet(0), m_status(PlayerResourcePolicy::Initial) { #ifdef HAVE_RESOURCE_POLICY m_resourceSet = new ResourcePolicy::ResourceSet("player", this); m_resourceSet->setAlwaysReply(); ResourcePolicy::AudioResource *audioResource = new ResourcePolicy::AudioResource("player"); audioResource->setProcessID(QCoreApplication::applicationPid()); audioResource->setStreamTag("media.name", "*"); m_resourceSet->addResourceObject(audioResource); m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType); m_resourceSet->update(); connect(m_resourceSet, SIGNAL(resourcesGranted(const QList)), this, SLOT(handleResourcesGranted())); connect(m_resourceSet, SIGNAL(resourcesDenied()), this, SLOT(handleResourcesDenied())); connect(m_resourceSet, SIGNAL(lostResources()), this, SLOT(handleResourcesLost())); connect(m_resourceSet, SIGNAL(resourcesReleasedByManager()), this, SLOT(handleResourcesLost())); #endif } PlayerResourcePolicy::~PlayerResourcePolicy() { } bool PlayerResourcePolicy::isVideoEnabled() const { return m_videoEnabled; } void PlayerResourcePolicy::setVideoEnabled(bool enabled) { if (m_videoEnabled != enabled) { m_videoEnabled = enabled; #ifdef HAVE_RESOURCE_POLICY if (enabled) m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType); else m_resourceSet->deleteResource(ResourcePolicy::VideoPlaybackType); m_resourceSet->update(); #endif } } void PlayerResourcePolicy::acquire() { #ifdef HAVE_RESOURCE_POLICY #ifdef DEBUG_RESOURCE_POLICY qDebug() << Q_FUNC_INFO << "Acquire resource"; #endif m_status = RequestedResource; m_resourceSet->acquire(); #else m_status = GrantedResource; #endif } void PlayerResourcePolicy::release() { #ifdef HAVE_RESOURCE_POLICY #ifdef DEBUG_RESOURCE_POLICY qDebug() << Q_FUNC_INFO << "Release resource"; #endif m_resourceSet->release(); #endif m_status = Initial; } bool PlayerResourcePolicy::isGranted() const { return m_status == GrantedResource; } bool PlayerResourcePolicy::isRequested() const { return m_status == RequestedResource; } void PlayerResourcePolicy::handleResourcesGranted() { m_status = GrantedResource; #ifdef DEBUG_RESOURCE_POLICY qDebug() << Q_FUNC_INFO << "Resource granted"; #endif emit resourcesGranted(); } void PlayerResourcePolicy::handleResourcesDenied() { m_status = Initial; #ifdef DEBUG_RESOURCE_POLICY qDebug() << Q_FUNC_INFO << "Resource denied"; #endif emit resourcesDenied(); } void PlayerResourcePolicy::handleResourcesLost() { #ifdef DEBUG_RESOURCE_POLICY qDebug() << Q_FUNC_INFO << "Resource lost"; #endif if (m_status != Initial) { m_status = Initial; emit resourcesLost(); } #ifdef HAVE_RESOURCE_POLICY m_resourceSet->release(); #endif }