// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef AVFVIDEOBUFFER_H #define AVFVIDEOBUFFER_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #import "Metal/Metal.h" #import "MetalKit/MetalKit.h" QT_BEGIN_NAMESPACE struct AVFMetalTexture; class AVFVideoBuffer : public QAbstractVideoBuffer { public: AVFVideoBuffer(AVFVideoSinkInterface *sink, CVImageBufferRef buffer); ~AVFVideoBuffer(); QVideoFrame::MapMode mapMode() const { return m_mode; } MapData map(QVideoFrame::MapMode mode); void unmap(); virtual quint64 textureHandle(QRhi *, int plane) const; QVideoFrameFormat videoFormat() const { return m_format; } private: AVFVideoSinkInterface *sink = nullptr; mutable CVMetalTextureRef cvMetalTexture[3] = {}; mutable QCFType metalCache; #if defined(Q_OS_MACOS) mutable CVOpenGLTextureRef cvOpenGLTexture = nullptr; #elif defined(Q_OS_IOS) mutable CVOpenGLESTextureRef cvOpenGLESTexture = nullptr; #endif CVImageBufferRef m_buffer = nullptr; QVideoFrame::MapMode m_mode = QVideoFrame::NotMapped; QVideoFrameFormat m_format; }; QT_END_NAMESPACE #endif