// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QFFMPEGHWACCEL_VAAPI_P_H #define QFFMPEGHWACCEL_VAAPI_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qffmpeghwaccel_p.h" #if QT_CONFIG(vaapi) #include QT_BEGIN_NAMESPACE class QRhi; class QOpenGLContext; namespace QFFmpeg { class VAAPITextureConverter : public TextureConverterBackend { public: VAAPITextureConverter(QRhi *rhi); ~VAAPITextureConverter(); TextureSet *getTextures(AVFrame *frame) override; Qt::HANDLE eglDisplay = nullptr; QOpenGLContext *glContext = nullptr; QFunctionPointer eglImageTargetTexture2D = nullptr; }; } QT_END_NAMESPACE #endif #endif