/**************************************************************************** ** ** Copyright (C) 2016 Research In Motion ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qnxaudioplugin.h" #include "qnxaudiodeviceinfo.h" #include "qnxaudioinput.h" #include "qnxaudiooutput.h" #include static const char *INPUT_ID = "QnxAudioInput"; static const char *OUTPUT_ID = "QnxAudioOutput"; QT_BEGIN_NAMESPACE QnxAudioPlugin::QnxAudioPlugin(QObject *parent) : QAudioSystemPlugin(parent) { } QByteArray QnxAudioPlugin::defaultDevice(QAudio::Mode mode) const { return (mode == QAudio::AudioOutput) ? OUTPUT_ID : INPUT_ID; } QList QnxAudioPlugin::availableDevices(QAudio::Mode mode) const { if (mode == QAudio::AudioOutput) return QList() << OUTPUT_ID; else return QList() << INPUT_ID; } QAbstractAudioInput *QnxAudioPlugin::createInput(const QByteArray &device) { Q_ASSERT(device == INPUT_ID); Q_UNUSED(device); return new QnxAudioInput(); } QAbstractAudioOutput *QnxAudioPlugin::createOutput(const QByteArray &device) { Q_ASSERT(device == OUTPUT_ID); Q_UNUSED(device); return new QnxAudioOutput(); } QAbstractAudioDeviceInfo *QnxAudioPlugin::createDeviceInfo(const QByteArray &device, QAudio::Mode mode) { Q_ASSERT(device == OUTPUT_ID || device == INPUT_ID); return new QnxAudioDeviceInfo(device, mode); } QT_END_NAMESPACE