/**************************************************************************** ** ** Copyright (C) 2016 Research In Motion ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef WINDOWGRABBER_H #define WINDOWGRABBER_H #define EGL_EGLEXT_PROTOTYPES = 1 #define GL_GLEXT_PROTOTYPES = 1 #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class WindowGrabber : public QObject, public QAbstractNativeEventFilter { Q_OBJECT public: explicit WindowGrabber(QObject *parent = 0); ~WindowGrabber(); void setFrameRate(int frameRate); void createEglImages(); void setWindowId(const QByteArray &windowId); void start(); void stop(); void pause(); void resume(); bool nativeEventFilter(const QByteArray &eventType, void *message, long *result) Q_DECL_OVERRIDE; bool handleScreenEvent(screen_event_t event); QByteArray windowGroupId() const; bool eglImageSupported(); void checkForEglImageExtension(); bool eglImagesInitialized(); signals: void frameGrabbed(const QImage &frame, int); private slots: void grab(); private: void cleanup(); void updateFrameSize(); QTimer m_timer; QByteArray m_windowId; screen_window_t m_window; screen_context_t m_screenContext; screen_pixmap_t m_screenPixmaps[2]; screen_buffer_t m_screenPixmapBuffers[2]; char *m_screenBuffers[2]; int m_screenBufferWidth; int m_screenBufferHeight; int m_screenBufferStride; bool m_active : 1; bool m_screenContextInitialized : 1; bool m_screenPixmapBuffersInitialized : 1; int m_currentFrame; EGLImageKHR img[2]; GLuint imgTextures[2]; bool m_eglImageSupported : 1; bool m_eglImagesInitialized : 1; bool m_eglImageCheck : 1; // We must not send a grabed frame before this is true }; QT_END_NAMESPACE #endif