/**************************************************************************** ** ** Copyright (C) 2014 Pelagicore AG ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "qsgvivantevideonode.h" #include "qsgvivantevideomaterialshader.h" #include "qsgvivantevideomaterial.h" QMap QSGVivanteVideoNode::static_VideoFormat2GLFormatMap = QMap(); QSGVivanteVideoNode::QSGVivanteVideoNode(const QVideoSurfaceFormat &format) : mFormat(format) { setFlag(QSGNode::OwnsMaterial, true); mMaterial = new QSGVivanteVideoMaterial(); setMaterial(mMaterial); } QSGVivanteVideoNode::~QSGVivanteVideoNode() { } void QSGVivanteVideoNode::setCurrentFrame(const QVideoFrame &frame) { mMaterial->setCurrentFrame(frame); markDirty(DirtyMaterial); } const QMap& QSGVivanteVideoNode::getVideoFormat2GLFormatMap() { if (static_VideoFormat2GLFormatMap.isEmpty()) { static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_YV12, GL_VIV_YV12); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_NV12, GL_VIV_NV12); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_NV21, GL_VIV_NV21); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_UYVY, GL_VIV_UYVY); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_YUYV, GL_VIV_YUY2); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_RGB32, GL_BGRA_EXT); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_ARGB32, GL_BGRA_EXT); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_BGR32, GL_RGBA); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_BGRA32, GL_RGBA); static_VideoFormat2GLFormatMap.insert(QVideoFrame::Format_RGB565, GL_RGB565); } return static_VideoFormat2GLFormatMap; }