/**************************************************************************** ** ** Copyright (C) 2016 Pelagicore AG ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGVIDEONODE_VIVANTE_H #define QSGVIDEONODE_VIVANTE_H #include #include class QSGVivanteVideoMaterial; class QSGVivanteVideoNode : public QSGVideoNode { public: QSGVivanteVideoNode(const QVideoSurfaceFormat &format); ~QSGVivanteVideoNode(); QVideoFrame::PixelFormat pixelFormat() const { return mFormat.pixelFormat(); } QAbstractVideoBuffer::HandleType handleType() const { return QAbstractVideoBuffer::NoHandle; } void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags); static const QMap& getVideoFormat2GLFormatMap(); static int getBytesForPixelFormat(QVideoFrame::PixelFormat pixelformat); private: QVideoSurfaceFormat mFormat; QSGVivanteVideoMaterial *mMaterial; static QMap static_VideoFormat2GLFormatMap; }; #endif // QSGVIDEONODE_VIVANTE_H