/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QAUDIOOUTPUTWASAPI_H #define QAUDIOOUTPUTWASAPI_H #include #include #include #include #include #include #include struct IAudioRenderClient; struct IAudioStreamVolume; QT_BEGIN_NAMESPACE class AudioInterface; class WasapiOutputDevicePrivate; class QWasapiProcessThread; Q_DECLARE_LOGGING_CATEGORY(lcMmAudioOutput) class QWasapiAudioOutput : public QAbstractAudioOutput { Q_OBJECT public: explicit QWasapiAudioOutput(const QByteArray &device); ~QWasapiAudioOutput(); void start(QIODevice* device) Q_DECL_OVERRIDE; QIODevice* start() Q_DECL_OVERRIDE; void stop() Q_DECL_OVERRIDE; void reset() Q_DECL_OVERRIDE; void suspend() Q_DECL_OVERRIDE; void resume() Q_DECL_OVERRIDE; int bytesFree() const Q_DECL_OVERRIDE; int periodSize() const Q_DECL_OVERRIDE; void setBufferSize(int value) Q_DECL_OVERRIDE; int bufferSize() const Q_DECL_OVERRIDE; void setNotifyInterval(int milliSeconds) Q_DECL_OVERRIDE; int notifyInterval() const Q_DECL_OVERRIDE; qint64 processedUSecs() const Q_DECL_OVERRIDE; qint64 elapsedUSecs() const Q_DECL_OVERRIDE; QAudio::Error error() const Q_DECL_OVERRIDE; QAudio::State state() const Q_DECL_OVERRIDE; void setFormat(const QAudioFormat& fmt) Q_DECL_OVERRIDE; QAudioFormat format() const Q_DECL_OVERRIDE; void setVolume(qreal) Q_DECL_OVERRIDE; qreal volume() const Q_DECL_OVERRIDE; void process(); public slots: void processBuffer(); private: bool initStart(bool pull); friend class WasapiOutputDevicePrivate; friend class WasapiOutputPrivate; QByteArray m_deviceName; Microsoft::WRL::ComPtr m_interface; Microsoft::WRL::ComPtr m_renderer; Microsoft::WRL::ComPtr m_volumeControl; qreal m_volumeCache; QMutex m_mutex; QAudio::State m_currentState; QAudio::Error m_currentError; QAudioFormat m_currentFormat; qint64 m_bytesProcessed; QTime m_openTime; int m_openTimeOffset; int m_interval; bool m_pullMode; quint32 m_bufferFrames; quint32 m_bufferBytes; HANDLE m_event; QWasapiProcessThread *m_eventThread; QAtomicInt m_processing; QIODevice *m_eventDevice; }; QT_END_NAMESPACE #endif